| KimDongGle vs Bryan | 157–124 | 55.87% |
| KimDongGle vs Dragunov | 133–105 | 55.88% |
| KimDongGle vs Kazuya | 116–103 | 52.97% |
| KimDongGle vs Hwoarang | 114–86 | 57.00% |
| KimDongGle vs Jin | 113–82 | 57.95% |
| KimDongGle vs Victor | 89–98 | 47.59% |
| KimDongGle vs Heihachi | 96–86 | 52.75% |
| KimDongGle vs Paul | 105–70 | 60.00% |
| KimDongGle vs Steve | 82–81 | 50.31% |
| KimDongGle vs Lars | 84–76 | 52.50% |
| KimDongGle vs King | 88–70 | 55.70% |
| KimDongGle vs Asuka | 73–78 | 48.34% |
| KimDongGle vs Reina | 84–60 | 58.33% |
| KimDongGle vs Lili | 63–74 | 45.99% |
| KimDongGle vs Devil Jin | 66–63 | 51.16% |
| KimDongGle vs Lee | 69–59 | 53.91% |
| KimDongGle vs Azucena | 68–60 | 53.12% |
| KimDongGle vs Jun | 63–60 | 51.22% |
| KimDongGle vs Leroy | 62–58 | 51.67% |
| KimDongGle vs Law | 61–57 | 51.69% |
| KimDongGle vs Feng | 62–52 | 54.39% |
| KimDongGle vs Leo | 40–66 | 37.74% |
| KimDongGle vs Claudio | 54–52 | 50.94% |
| KimDongGle vs Eddy | 52–53 | 49.52% |
| KimDongGle vs Shaheen | 55–47 | 53.92% |
| KimDongGle vs Nina | 59–41 | 59.00% |
| KimDongGle vs Alisa | 48–47 | 50.53% |
| KimDongGle vs Jack-8 | 40–49 | 44.94% |
| KimDongGle vs Yoshimitsu | 32–46 | 41.03% |
| KimDongGle vs Raven | 26–46 | 36.11% |
| KimDongGle vs Xiaoyu | 40–29 | 57.97% |
| KimDongGle vs Zafina | 34–32 | 51.52% |
| KimDongGle vs Lidia | 32–31 | 50.79% |
| KimDongGle vs Fahkumram | 30–29 | 50.85% |
| KimDongGle vs Kuma | 24–34 | 41.38% |
| KimDongGle vs Anna | 24–18 | 57.14% |
| KimDongGle vs Armor King | 26–15 | 63.41% |
| KimDongGle vs Clive | 18–19 | 48.65% |
| KimDongGle vs Panda | 14–17 | 45.16% |
| KimDongGle vs Miary Zo | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.