| Marcelinoand vs Jin | 22–16 | 57.89% |
| Marcelinoand vs Law | 15–18 | 45.45% |
| Marcelinoand vs Kazuya | 11–14 | 44.00% |
| Marcelinoand vs Hwoarang | 8–15 | 34.78% |
| Marcelinoand vs Bryan | 9–14 | 39.13% |
| Marcelinoand vs Reina | 13–6 | 68.42% |
| Marcelinoand vs King | 10–8 | 55.56% |
| Marcelinoand vs Yoshimitsu | 12–6 | 66.67% |
| Marcelinoand vs Steve | 9–7 | 56.25% |
| Marcelinoand vs Eddy | 9–7 | 56.25% |
| Marcelinoand vs Lili | 9–6 | 60.00% |
| Marcelinoand vs Heihachi | 8–5 | 61.54% |
| Marcelinoand vs Leroy | 6–6 | 50.00% |
| Marcelinoand vs Dragunov | 7–4 | 63.64% |
| Marcelinoand vs Fahkumram | 5–6 | 45.45% |
| Marcelinoand vs Paul | 8–2 | 80.00% |
| Marcelinoand vs Xiaoyu | 4–6 | 40.00% |
| Marcelinoand vs Alisa | 5–5 | 50.00% |
| Marcelinoand vs Jun | 6–4 | 60.00% |
| Marcelinoand vs Azucena | 2–8 | 20.00% |
| Marcelinoand vs Clive | 4–6 | 40.00% |
| Marcelinoand vs Asuka | 3–5 | 37.50% |
| Marcelinoand vs Raven | 3–4 | 42.86% |
| Marcelinoand vs Devil Jin | 5–1 | 83.33% |
| Marcelinoand vs Nina | 3–3 | 50.00% |
| Marcelinoand vs Jack-8 | 3–2 | 60.00% |
| Marcelinoand vs Lars | 2–3 | 40.00% |
| Marcelinoand vs Victor | 2–3 | 40.00% |
| Marcelinoand vs Anna | 5–0 | 100.00% |
| Marcelinoand vs Feng | 2–2 | 50.00% |
| Marcelinoand vs Shaheen | 2–2 | 50.00% |
| Marcelinoand vs Miary Zo | 2–2 | 50.00% |
| Marcelinoand vs Claudio | 2–1 | 66.67% |
| Marcelinoand vs Lidia | 3–0 | 100.00% |
| Marcelinoand vs Armor King | 3–0 | 100.00% |
| Marcelinoand vs Leo | 2–0 | 100.00% |
| Marcelinoand vs Lee | 0–1 | 0.00% |
| Marcelinoand vs Kuma | 0–1 | 0.00% |
| Marcelinoand vs Panda | 1–0 | 100.00% |
| Marcelinoand vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.