| MelocotonAlex vs Kazuya | 88–81 | 52.07% |
| MelocotonAlex vs Jin | 67–80 | 45.58% |
| MelocotonAlex vs King | 54–69–1 | 43.90% |
| MelocotonAlex vs Heihachi | 49–66 | 42.61% |
| MelocotonAlex vs Reina | 34–69 | 33.01% |
| MelocotonAlex vs Steve | 34–54 | 38.64% |
| MelocotonAlex vs Bryan | 46–33 | 58.23% |
| MelocotonAlex vs Hwoarang | 34–44 | 43.59% |
| MelocotonAlex vs Lili | 37–37 | 50.00% |
| MelocotonAlex vs Law | 34–28 | 54.84% |
| MelocotonAlex vs Yoshimitsu | 31–31 | 50.00% |
| MelocotonAlex vs Lars | 38–22 | 63.33% |
| MelocotonAlex vs Paul | 30–29 | 50.85% |
| MelocotonAlex vs Dragunov | 27–32 | 45.76% |
| MelocotonAlex vs Azucena | 33–24 | 57.89% |
| MelocotonAlex vs Asuka | 25–29 | 46.30% |
| MelocotonAlex vs Lee | 23–25 | 47.92% |
| MelocotonAlex vs Xiaoyu | 22–21 | 51.16% |
| MelocotonAlex vs Leroy | 13–29 | 30.95% |
| MelocotonAlex vs Victor | 21–19 | 52.50% |
| MelocotonAlex vs Nina | 22–17 | 56.41% |
| MelocotonAlex vs Feng | 13–21 | 38.24% |
| MelocotonAlex vs Eddy | 12–22 | 35.29% |
| MelocotonAlex vs Alisa | 15–17 | 46.88% |
| MelocotonAlex vs Jun | 17–15 | 53.12% |
| MelocotonAlex vs Clive | 9–23 | 28.12% |
| MelocotonAlex vs Jack-8 | 13–18 | 41.94% |
| MelocotonAlex vs Leo | 13–18 | 41.94% |
| MelocotonAlex vs Devil Jin | 14–16 | 46.67% |
| MelocotonAlex vs Raven | 5–13 | 27.78% |
| MelocotonAlex vs Lidia | 9–9 | 50.00% |
| MelocotonAlex vs Claudio | 8–6 | 57.14% |
| MelocotonAlex vs Shaheen | 9–3 | 75.00% |
| MelocotonAlex vs Kuma | 4–8 | 33.33% |
| MelocotonAlex vs Zafina | 4–6 | 40.00% |
| MelocotonAlex vs Panda | 2–5 | 28.57% |
| MelocotonAlex vs Anna | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.