| UmeTomoKazu vs Jin | 89–163 | 35.32% |
| UmeTomoKazu vs Kazuya | 69–144 | 32.39% |
| UmeTomoKazu vs King | 72–115 | 38.50% |
| UmeTomoKazu vs Hwoarang | 72–111 | 39.34% |
| UmeTomoKazu vs Law | 45–116 | 27.95% |
| UmeTomoKazu vs Reina | 79–80 | 49.69% |
| UmeTomoKazu vs Eddy | 45–92 | 32.85% |
| UmeTomoKazu vs Bryan | 54–78 | 40.91% |
| UmeTomoKazu vs Steve | 50–80 | 38.46% |
| UmeTomoKazu vs Jun | 51–63 | 44.74% |
| UmeTomoKazu vs Heihachi | 38–74 | 33.93% |
| UmeTomoKazu vs Dragunov | 40–70 | 36.36% |
| UmeTomoKazu vs Lili | 37–53 | 41.11% |
| UmeTomoKazu vs Asuka | 31–50 | 38.27% |
| UmeTomoKazu vs Paul | 23–57 | 28.75% |
| UmeTomoKazu vs Fahkumram | 25–55 | 31.25% |
| UmeTomoKazu vs Victor | 27–48 | 36.00% |
| UmeTomoKazu vs Lars | 32–40 | 44.44% |
| UmeTomoKazu vs Yoshimitsu | 24–46 | 34.29% |
| UmeTomoKazu vs Azucena | 42–22 | 65.62% |
| UmeTomoKazu vs Devil Jin | 20–38 | 34.48% |
| UmeTomoKazu vs Nina | 17–37 | 31.48% |
| UmeTomoKazu vs Clive | 25–28 | 47.17% |
| UmeTomoKazu vs Lee | 17–34 | 33.33% |
| UmeTomoKazu vs Xiaoyu | 18–27 | 40.00% |
| UmeTomoKazu vs Alisa | 12–33 | 26.67% |
| UmeTomoKazu vs Anna | 18–21 | 46.15% |
| UmeTomoKazu vs Lidia | 12–24 | 33.33% |
| UmeTomoKazu vs Jack-8 | 17–17 | 50.00% |
| UmeTomoKazu vs Feng | 15–19 | 44.12% |
| UmeTomoKazu vs Leo | 10–20 | 33.33% |
| UmeTomoKazu vs Leroy | 10–18 | 35.71% |
| UmeTomoKazu vs Raven | 12–13 | 48.00% |
| UmeTomoKazu vs Claudio | 8–16 | 33.33% |
| UmeTomoKazu vs Miary Zo | 7–14 | 33.33% |
| UmeTomoKazu vs Zafina | 9–10 | 47.37% |
| UmeTomoKazu vs Kuma | 3–15 | 16.67% |
| UmeTomoKazu vs Shaheen | 5–11 | 31.25% |
| UmeTomoKazu vs Panda | 3–10 | 23.08% |
| UmeTomoKazu vs Armor King | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.