| Drybiscuit vs King | 81–98 | 45.25% |
| Drybiscuit vs Kazuya | 83–88 | 48.54% |
| Drybiscuit vs Jin | 73–86 | 45.91% |
| Drybiscuit vs Bryan | 73–68 | 51.77% |
| Drybiscuit vs Reina | 81–54 | 60.00% |
| Drybiscuit vs Steve | 79–53 | 59.85% |
| Drybiscuit vs Law | 65–63 | 50.78% |
| Drybiscuit vs Hwoarang | 69–54 | 56.10% |
| Drybiscuit vs Eddy | 41–58 | 41.41% |
| Drybiscuit vs Dragunov | 29–62 | 31.87% |
| Drybiscuit vs Armor King | 45–44 | 50.56% |
| Drybiscuit vs Lee | 31–56 | 35.63% |
| Drybiscuit vs Jun | 44–43 | 50.57% |
| Drybiscuit vs Feng | 39–37 | 51.32% |
| Drybiscuit vs Yoshimitsu | 29–46 | 38.67% |
| Drybiscuit vs Lili | 36–39 | 48.00% |
| Drybiscuit vs Victor | 42–32 | 56.76% |
| Drybiscuit vs Heihachi | 35–39 | 47.30% |
| Drybiscuit vs Paul | 36–34 | 51.43% |
| Drybiscuit vs Azucena | 31–37–1 | 45.59% |
| Drybiscuit vs Lars | 29–37 | 43.94% |
| Drybiscuit vs Asuka | 24–41 | 36.92% |
| Drybiscuit vs Xiaoyu | 23–37 | 38.33% |
| Drybiscuit vs Raven | 31–27 | 53.45% |
| Drybiscuit vs Leroy | 19–26 | 42.22% |
| Drybiscuit vs Lidia | 24–21 | 53.33% |
| Drybiscuit vs Devil Jin | 26–18 | 59.09% |
| Drybiscuit vs Nina | 13–29 | 30.95% |
| Drybiscuit vs Leo | 16–23 | 41.03% |
| Drybiscuit vs Fahkumram | 19–18 | 51.35% |
| Drybiscuit vs Claudio | 18–16 | 52.94% |
| Drybiscuit vs Jack-8 | 8–18 | 30.77% |
| Drybiscuit vs Miary Zo | 12–14 | 46.15% |
| Drybiscuit vs Clive | 12–12 | 50.00% |
| Drybiscuit vs Alisa | 10–12 | 45.45% |
| Drybiscuit vs Kuma | 7–12 | 36.84% |
| Drybiscuit vs Zafina | 6–13 | 31.58% |
| Drybiscuit vs Shaheen | 11–6 | 64.71% |
| Drybiscuit vs Anna | 6–9 | 40.00% |
| Drybiscuit vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.