| TheGGKevin vs Bryan | 155–163 | 48.74% |
| TheGGKevin vs Hwoarang | 118–138 | 46.09% |
| TheGGKevin vs Steve | 122–130 | 48.41% |
| TheGGKevin vs Jin | 123–110 | 52.79% |
| TheGGKevin vs Kazuya | 117–109 | 51.77% |
| TheGGKevin vs Lili | 143–77 | 65.00% |
| TheGGKevin vs King | 112–89 | 55.72% |
| TheGGKevin vs Law | 102–90 | 53.12% |
| TheGGKevin vs Reina | 112–62 | 64.37% |
| TheGGKevin vs Yoshimitsu | 91–81 | 52.91% |
| TheGGKevin vs Clive | 95–77 | 55.23% |
| TheGGKevin vs Paul | 86–74 | 53.75% |
| TheGGKevin vs Dragunov | 88–72 | 55.00% |
| TheGGKevin vs Lars | 82–70 | 53.95% |
| TheGGKevin vs Devil Jin | 69–81 | 46.00% |
| TheGGKevin vs Jun | 73–73 | 50.00% |
| TheGGKevin vs Fahkumram | 75–69 | 52.08% |
| TheGGKevin vs Lee | 70–70 | 50.00% |
| TheGGKevin vs Xiaoyu | 76–55 | 58.02% |
| TheGGKevin vs Heihachi | 73–55 | 57.03% |
| TheGGKevin vs Lidia | 50–75 | 40.00% |
| TheGGKevin vs Asuka | 69–51 | 57.50% |
| TheGGKevin vs Leo | 68–50 | 57.63% |
| TheGGKevin vs Leroy | 61–56 | 52.14% |
| TheGGKevin vs Nina | 57–58 | 49.57% |
| TheGGKevin vs Azucena | 62–50 | 55.36% |
| TheGGKevin vs Feng | 57–53 | 51.82% |
| TheGGKevin vs Jack-8 | 55–53 | 50.93% |
| TheGGKevin vs Alisa | 60–47 | 56.07% |
| TheGGKevin vs Eddy | 46–51 | 47.42% |
| TheGGKevin vs Zafina | 46–49 | 48.42% |
| TheGGKevin vs Raven | 45–50 | 47.37% |
| TheGGKevin vs Victor | 32–52 | 38.10% |
| TheGGKevin vs Claudio | 32–38 | 45.71% |
| TheGGKevin vs Shaheen | 27–43 | 38.57% |
| TheGGKevin vs Kuma | 17–20 | 45.95% |
| TheGGKevin vs Anna | 16–10 | 61.54% |
| TheGGKevin vs Panda | 10–13 | 43.48% |
| TheGGKevin vs Armor King | 6–3 | 66.67% |
| TheGGKevin vs Miary Zo | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.