| ArcSymphony vs Kazuya | 76–74 | 50.67% |
| ArcSymphony vs King | 72–73 | 49.66% |
| ArcSymphony vs Reina | 63–80 | 44.06% |
| ArcSymphony vs Law | 52–70 | 42.62% |
| ArcSymphony vs Hwoarang | 46–76 | 37.70% |
| ArcSymphony vs Armor King | 57–58 | 49.57% |
| ArcSymphony vs Steve | 57–55 | 50.89% |
| ArcSymphony vs Heihachi | 54–53 | 50.47% |
| ArcSymphony vs Jin | 50–52 | 49.02% |
| ArcSymphony vs Dragunov | 51–46 | 52.58% |
| ArcSymphony vs Bryan | 43–53 | 44.79% |
| ArcSymphony vs Paul | 42–38 | 52.50% |
| ArcSymphony vs Eddy | 28–44 | 38.89% |
| ArcSymphony vs Lili | 38–32 | 54.29% |
| ArcSymphony vs Azucena | 30–40 | 42.86% |
| ArcSymphony vs Jun | 22–47 | 31.88% |
| ArcSymphony vs Lee | 34–33 | 50.75% |
| ArcSymphony vs Leo | 33–29 | 53.23% |
| ArcSymphony vs Asuka | 23–37 | 38.33% |
| ArcSymphony vs Lidia | 25–32 | 43.86% |
| ArcSymphony vs Yoshimitsu | 26–29 | 47.27% |
| ArcSymphony vs Clive | 27–28 | 49.09% |
| ArcSymphony vs Lars | 19–34 | 35.85% |
| ArcSymphony vs Xiaoyu | 22–29 | 43.14% |
| ArcSymphony vs Nina | 19–25 | 43.18% |
| ArcSymphony vs Kuma | 14–26 | 35.00% |
| ArcSymphony vs Victor | 17–20 | 45.95% |
| ArcSymphony vs Jack-8 | 8–23 | 25.81% |
| ArcSymphony vs Miary Zo | 12–16 | 42.86% |
| ArcSymphony vs Feng | 12–15 | 44.44% |
| ArcSymphony vs Alisa | 12–15 | 44.44% |
| ArcSymphony vs Raven | 14–11 | 56.00% |
| ArcSymphony vs Fahkumram | 16–8 | 66.67% |
| ArcSymphony vs Claudio | 8–13 | 38.10% |
| ArcSymphony vs Anna | 12–9 | 57.14% |
| ArcSymphony vs Shaheen | 6–14 | 30.00% |
| ArcSymphony vs Leroy | 6–14 | 30.00% |
| ArcSymphony vs Devil Jin | 6–13 | 31.58% |
| ArcSymphony vs Zafina | 6–10 | 37.50% |
| ArcSymphony vs Panda | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.