| ThirdEyeQi vs Kazuya | 62–25 | 71.26% |
| ThirdEyeQi vs Hwoarang | 56–27 | 67.47% |
| ThirdEyeQi vs Reina | 66–15 | 81.48% |
| ThirdEyeQi vs Bryan | 50–16 | 75.76% |
| ThirdEyeQi vs Jin | 51–14 | 78.46% |
| ThirdEyeQi vs Devil Jin | 48–16 | 75.00% |
| ThirdEyeQi vs King | 46–14 | 76.67% |
| ThirdEyeQi vs Steve | 41–19 | 68.33% |
| ThirdEyeQi vs Lars | 40–15 | 72.73% |
| ThirdEyeQi vs Law | 35–17–1 | 67.31% |
| ThirdEyeQi vs Dragunov | 35–16 | 68.63% |
| ThirdEyeQi vs Azucena | 37–14 | 72.55% |
| ThirdEyeQi vs Clive | 28–23 | 54.90% |
| ThirdEyeQi vs Yoshimitsu | 40–7 | 85.11% |
| ThirdEyeQi vs Jun | 38–8 | 82.61% |
| ThirdEyeQi vs Lee | 31–11 | 73.81% |
| ThirdEyeQi vs Nina | 34–7 | 82.93% |
| ThirdEyeQi vs Asuka | 33–7 | 82.50% |
| ThirdEyeQi vs Paul | 28–11 | 71.79% |
| ThirdEyeQi vs Feng | 26–12 | 68.42% |
| ThirdEyeQi vs Eddy | 30–8 | 78.95% |
| ThirdEyeQi vs Armor King | 29–5 | 85.29% |
| ThirdEyeQi vs Lili | 21–9 | 70.00% |
| ThirdEyeQi vs Kuma | 27–3 | 90.00% |
| ThirdEyeQi vs Raven | 21–9 | 70.00% |
| ThirdEyeQi vs Claudio | 23–6 | 79.31% |
| ThirdEyeQi vs Heihachi | 22–6 | 78.57% |
| ThirdEyeQi vs Jack-8 | 16–11 | 59.26% |
| ThirdEyeQi vs Zafina | 18–9 | 66.67% |
| ThirdEyeQi vs Shaheen | 18–8 | 69.23% |
| ThirdEyeQi vs Leo | 17–8 | 68.00% |
| ThirdEyeQi vs Xiaoyu | 17–7 | 70.83% |
| ThirdEyeQi vs Leroy | 17–6 | 73.91% |
| ThirdEyeQi vs Alisa | 17–5 | 77.27% |
| ThirdEyeQi vs Victor | 17–5 | 77.27% |
| ThirdEyeQi vs Lidia | 13–8 | 61.90% |
| ThirdEyeQi vs Miary Zo | 12–9 | 57.14% |
| ThirdEyeQi vs Anna | 18–2 | 90.00% |
| ThirdEyeQi vs Fahkumram | 8–2 | 80.00% |
| ThirdEyeQi vs Panda | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.