| Straighthands vs King | 116–121 | 48.95% |
| Straighthands vs Kazuya | 103–98 | 51.24% |
| Straighthands vs Bryan | 78–105 | 42.62% |
| Straighthands vs Jin | 89–90 | 49.72% |
| Straighthands vs Reina | 82–83 | 49.70% |
| Straighthands vs Dragunov | 63–71 | 47.01% |
| Straighthands vs Steve | 65–68 | 48.87% |
| Straighthands vs Hwoarang | 65–64 | 50.39% |
| Straighthands vs Law | 59–60 | 49.58% |
| Straighthands vs Yoshimitsu | 45–73 | 38.14% |
| Straighthands vs Eddy | 54–52 | 50.94% |
| Straighthands vs Paul | 52–52 | 50.00% |
| Straighthands vs Asuka | 47–54 | 46.53% |
| Straighthands vs Lili | 42–58 | 42.00% |
| Straighthands vs Lee | 40–55 | 42.11% |
| Straighthands vs Azucena | 50–44 | 53.19% |
| Straighthands vs Lars | 36–50 | 41.86% |
| Straighthands vs Jun | 35–44 | 44.30% |
| Straighthands vs Heihachi | 34–32 | 51.52% |
| Straighthands vs Xiaoyu | 32–33 | 49.23% |
| Straighthands vs Victor | 35–24 | 59.32% |
| Straighthands vs Feng | 18–39 | 31.58% |
| Straighthands vs Devil Jin | 21–33 | 38.89% |
| Straighthands vs Jack-8 | 26–27 | 49.06% |
| Straighthands vs Leo | 21–31 | 40.38% |
| Straighthands vs Alisa | 25–26 | 49.02% |
| Straighthands vs Raven | 20–27 | 42.55% |
| Straighthands vs Armor King | 22–25 | 46.81% |
| Straighthands vs Kuma | 21–25 | 45.65% |
| Straighthands vs Lidia | 24–19 | 55.81% |
| Straighthands vs Claudio | 20–22 | 47.62% |
| Straighthands vs Anna | 18–23 | 43.90% |
| Straighthands vs Leroy | 21–18 | 53.85% |
| Straighthands vs Nina | 12–18 | 40.00% |
| Straighthands vs Shaheen | 15–14 | 51.72% |
| Straighthands vs Clive | 14–11 | 56.00% |
| Straighthands vs Zafina | 7–13 | 35.00% |
| Straighthands vs Panda | 6–7 | 46.15% |
| Straighthands vs Fahkumram | 7–5 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.