| Bby crashh vs King | 3–5 | 37.50% |
| Bby crashh vs Fahkumram | 2–6 | 25.00% |
| Bby crashh vs Jin | 5–1 | 83.33% |
| Bby crashh vs Lili | 2–4 | 33.33% |
| Bby crashh vs Hwoarang | 2–3 | 40.00% |
| Bby crashh vs Steve | 4–1 | 80.00% |
| Bby crashh vs Law | 1–2 | 33.33% |
| Bby crashh vs Yoshimitsu | 1–2 | 33.33% |
| Bby crashh vs Paul | 0–2 | 0.00% |
| Bby crashh vs Bryan | 2–0 | 100.00% |
| Bby crashh vs Leo | 0–2 | 0.00% |
| Bby crashh vs Lars | 2–0 | 100.00% |
| Bby crashh vs Alisa | 2–0 | 100.00% |
| Bby crashh vs Reina | 2–0 | 100.00% |
| Bby crashh vs Clive | 2–0 | 100.00% |
| Bby crashh vs Azucena | 1–0 | 100.00% |
| Bby crashh vs Heihachi | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.