| Mashy2Flashy vs King | 36–52 | 40.91% |
| Mashy2Flashy vs Jin | 39–47 | 45.35% |
| Mashy2Flashy vs Hwoarang | 39–35 | 52.70% |
| Mashy2Flashy vs Steve | 31–34 | 47.69% |
| Mashy2Flashy vs Reina | 28–28 | 50.00% |
| Mashy2Flashy vs Law | 21–34 | 38.18% |
| Mashy2Flashy vs Kazuya | 20–35 | 36.36% |
| Mashy2Flashy vs Bryan | 14–38 | 26.92% |
| Mashy2Flashy vs Dragunov | 22–27 | 44.90% |
| Mashy2Flashy vs Eddy | 24–25 | 48.98% |
| Mashy2Flashy vs Asuka | 16–25 | 39.02% |
| Mashy2Flashy vs Azucena | 18–21 | 46.15% |
| Mashy2Flashy vs Yoshimitsu | 18–20 | 47.37% |
| Mashy2Flashy vs Leroy | 25–13 | 65.79% |
| Mashy2Flashy vs Heihachi | 18–20 | 47.37% |
| Mashy2Flashy vs Lili | 19–18 | 51.35% |
| Mashy2Flashy vs Lee | 18–19 | 48.65% |
| Mashy2Flashy vs Xiaoyu | 14–15 | 48.28% |
| Mashy2Flashy vs Victor | 15–14 | 51.72% |
| Mashy2Flashy vs Jun | 11–16 | 40.74% |
| Mashy2Flashy vs Feng | 10–15 | 40.00% |
| Mashy2Flashy vs Lars | 15–10 | 60.00% |
| Mashy2Flashy vs Raven | 11–13 | 45.83% |
| Mashy2Flashy vs Paul | 15–8 | 65.22% |
| Mashy2Flashy vs Jack-8 | 12–10 | 54.55% |
| Mashy2Flashy vs Nina | 8–14 | 36.36% |
| Mashy2Flashy vs Shaheen | 7–11 | 38.89% |
| Mashy2Flashy vs Leo | 6–11 | 35.29% |
| Mashy2Flashy vs Claudio | 6–11 | 35.29% |
| Mashy2Flashy vs Devil Jin | 4–12 | 25.00% |
| Mashy2Flashy vs Kuma | 6–9 | 40.00% |
| Mashy2Flashy vs Clive | 8–6 | 57.14% |
| Mashy2Flashy vs Alisa | 10–1 | 90.91% |
| Mashy2Flashy vs Zafina | 1–8 | 11.11% |
| Mashy2Flashy vs Panda | 2–3 | 40.00% |
| Mashy2Flashy vs Lidia | 3–2 | 60.00% |
| Mashy2Flashy vs Fahkumram | 1–4 | 20.00% |
| Mashy2Flashy vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.