| 2belikemyidol vs King | 19–31 | 38.00% |
| 2belikemyidol vs Kazuya | 10–24 | 29.41% |
| 2belikemyidol vs Steve | 14–18 | 43.75% |
| 2belikemyidol vs Hwoarang | 10–19 | 34.48% |
| 2belikemyidol vs Miary Zo | 13–11 | 54.17% |
| 2belikemyidol vs Heihachi | 5–14 | 26.32% |
| 2belikemyidol vs Law | 4–14 | 22.22% |
| 2belikemyidol vs Paul | 8–9 | 47.06% |
| 2belikemyidol vs Jun | 9–8 | 52.94% |
| 2belikemyidol vs Jin | 9–7 | 56.25% |
| 2belikemyidol vs Eddy | 2–14 | 12.50% |
| 2belikemyidol vs Yoshimitsu | 5–10 | 33.33% |
| 2belikemyidol vs Lili | 7–8 | 46.67% |
| 2belikemyidol vs Dragunov | 3–12 | 20.00% |
| 2belikemyidol vs Lars | 5–9 | 35.71% |
| 2belikemyidol vs Claudio | 5–8 | 38.46% |
| 2belikemyidol vs Nina | 2–11 | 15.38% |
| 2belikemyidol vs Armor King | 2–11 | 15.38% |
| 2belikemyidol vs Reina | 5–7 | 41.67% |
| 2belikemyidol vs Alisa | 3–8 | 27.27% |
| 2belikemyidol vs Lee | 2–8 | 20.00% |
| 2belikemyidol vs Xiaoyu | 2–7 | 22.22% |
| 2belikemyidol vs Asuka | 2–7 | 22.22% |
| 2belikemyidol vs Lidia | 6–3 | 66.67% |
| 2belikemyidol vs Bryan | 2–6 | 25.00% |
| 2belikemyidol vs Shaheen | 3–5 | 37.50% |
| 2belikemyidol vs Clive | 3–5 | 37.50% |
| 2belikemyidol vs Leo | 2–5 | 28.57% |
| 2belikemyidol vs Azucena | 0–7 | 0.00% |
| 2belikemyidol vs Jack-8 | 6–0 | 100.00% |
| 2belikemyidol vs Raven | 3–2 | 60.00% |
| 2belikemyidol vs Fahkumram | 1–4 | 20.00% |
| 2belikemyidol vs Leroy | 1–2 | 33.33% |
| 2belikemyidol vs Kuma | 0–2 | 0.00% |
| 2belikemyidol vs Panda | 2–0 | 100.00% |
| 2belikemyidol vs Zafina | 2–0 | 100.00% |
| 2belikemyidol vs Victor | 0–2 | 0.00% |
| 2belikemyidol vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.