| I_AM_OBLIVION vs Armor King | 34–29 | 53.97% |
| I_AM_OBLIVION vs Bryan | 23–28–1 | 45.10% |
| I_AM_OBLIVION vs Jin | 23–24 | 48.94% |
| I_AM_OBLIVION vs Steve | 23–21 | 52.27% |
| I_AM_OBLIVION vs Kazuya | 18–19 | 48.65% |
| I_AM_OBLIVION vs Law | 21–14 | 60.00% |
| I_AM_OBLIVION vs Paul | 15–18 | 45.45% |
| I_AM_OBLIVION vs Hwoarang | 19–11 | 63.33% |
| I_AM_OBLIVION vs Azucena | 16–13 | 55.17% |
| I_AM_OBLIVION vs King | 10–16 | 38.46% |
| I_AM_OBLIVION vs Eddy | 14–8 | 63.64% |
| I_AM_OBLIVION vs Lee | 9–12 | 42.86% |
| I_AM_OBLIVION vs Nina | 12–8 | 60.00% |
| I_AM_OBLIVION vs Xiaoyu | 12–7 | 63.16% |
| I_AM_OBLIVION vs Miary Zo | 8–10 | 44.44% |
| I_AM_OBLIVION vs Feng | 6–11 | 35.29% |
| I_AM_OBLIVION vs Heihachi | 11–6 | 64.71% |
| I_AM_OBLIVION vs Yoshimitsu | 9–7 | 56.25% |
| I_AM_OBLIVION vs Lili | 11–5 | 68.75% |
| I_AM_OBLIVION vs Reina | 11–5 | 68.75% |
| I_AM_OBLIVION vs Claudio | 7–7 | 50.00% |
| I_AM_OBLIVION vs Leroy | 7–5 | 58.33% |
| I_AM_OBLIVION vs Devil Jin | 5–5 | 50.00% |
| I_AM_OBLIVION vs Dragunov | 4–6 | 40.00% |
| I_AM_OBLIVION vs Lars | 4–6 | 40.00% |
| I_AM_OBLIVION vs Clive | 5–4 | 55.56% |
| I_AM_OBLIVION vs Raven | 6–2 | 75.00% |
| I_AM_OBLIVION vs Anna | 1–7 | 12.50% |
| I_AM_OBLIVION vs Jack-8 | 5–2 | 71.43% |
| I_AM_OBLIVION vs Leo | 6–1 | 85.71% |
| I_AM_OBLIVION vs Alisa | 5–2 | 71.43% |
| I_AM_OBLIVION vs Zafina | 1–6 | 14.29% |
| I_AM_OBLIVION vs Lidia | 2–5 | 28.57% |
| I_AM_OBLIVION vs Fahkumram | 2–4 | 33.33% |
| I_AM_OBLIVION vs Asuka | 3–2 | 60.00% |
| I_AM_OBLIVION vs Jun | 3–2 | 60.00% |
| I_AM_OBLIVION vs Victor | 1–2 | 33.33% |
| I_AM_OBLIVION vs Panda | 0–2 | 0.00% |
| I_AM_OBLIVION vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.