| donburiblaze vs Dragunov | 54–51 | 51.43% |
| donburiblaze vs Bryan | 53–44 | 54.64% |
| donburiblaze vs Jin | 36–51 | 41.38% |
| donburiblaze vs Hwoarang | 47–39 | 54.65% |
| donburiblaze vs Reina | 52–34 | 60.47% |
| donburiblaze vs Asuka | 52–32 | 61.90% |
| donburiblaze vs Yoshimitsu | 36–46 | 43.90% |
| donburiblaze vs Victor | 57–25 | 69.51% |
| donburiblaze vs Lee | 36–40 | 47.37% |
| donburiblaze vs King | 40–35 | 53.33% |
| donburiblaze vs Alisa | 42–27 | 60.87% |
| donburiblaze vs Kazuya | 41–27 | 60.29% |
| donburiblaze vs Leroy | 34–34 | 50.00% |
| donburiblaze vs Lili | 37–29 | 56.06% |
| donburiblaze vs Jack-8 | 35–30 | 53.85% |
| donburiblaze vs Xiaoyu | 46–18 | 71.88% |
| donburiblaze vs Law | 38–23 | 62.30% |
| donburiblaze vs Leo | 34–26 | 56.67% |
| donburiblaze vs Eddy | 41–18 | 69.49% |
| donburiblaze vs Paul | 39–19 | 67.24% |
| donburiblaze vs Jun | 32–26 | 55.17% |
| donburiblaze vs Azucena | 35–23 | 60.34% |
| donburiblaze vs Devil Jin | 30–27 | 52.63% |
| donburiblaze vs Claudio | 28–22 | 56.00% |
| donburiblaze vs Lars | 23–21 | 52.27% |
| donburiblaze vs Feng | 25–18 | 58.14% |
| donburiblaze vs Shaheen | 23–20 | 53.49% |
| donburiblaze vs Nina | 21–22 | 48.84% |
| donburiblaze vs Zafina | 16–22 | 42.11% |
| donburiblaze vs Heihachi | 21–15 | 58.33% |
| donburiblaze vs Steve | 22–13 | 62.86% |
| donburiblaze vs Kuma | 15–17 | 46.88% |
| donburiblaze vs Clive | 15–17 | 46.88% |
| donburiblaze vs Raven | 19–9 | 67.86% |
| donburiblaze vs Armor King | 11–11 | 50.00% |
| donburiblaze vs Panda | 7–7 | 50.00% |
| donburiblaze vs Anna | 7–5 | 58.33% |
| donburiblaze vs Lidia | 4–6 | 40.00% |
| donburiblaze vs Fahkumram | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.