| MasatoIkerughi vs Kazuya | 41–18 | 69.49% |
| MasatoIkerughi vs Bryan | 28–17 | 62.22% |
| MasatoIkerughi vs Jin | 27–13 | 67.50% |
| MasatoIkerughi vs Steve | 19–15 | 55.88% |
| MasatoIkerughi vs King | 23–6 | 79.31% |
| MasatoIkerughi vs Lars | 16–8 | 66.67% |
| MasatoIkerughi vs Heihachi | 17–5 | 77.27% |
| MasatoIkerughi vs Nina | 6–15 | 28.57% |
| MasatoIkerughi vs Reina | 17–3 | 85.00% |
| MasatoIkerughi vs Lee | 13–6 | 68.42% |
| MasatoIkerughi vs Law | 11–6 | 64.71% |
| MasatoIkerughi vs Yoshimitsu | 12–4 | 75.00% |
| MasatoIkerughi vs Eddy | 13–2 | 86.67% |
| MasatoIkerughi vs Victor | 8–6 | 57.14% |
| MasatoIkerughi vs Xiaoyu | 5–8 | 38.46% |
| MasatoIkerughi vs Jun | 10–3 | 76.92% |
| MasatoIkerughi vs Azucena | 7–6 | 53.85% |
| MasatoIkerughi vs Hwoarang | 4–8 | 33.33% |
| MasatoIkerughi vs Devil Jin | 8–4 | 66.67% |
| MasatoIkerughi vs Claudio | 9–3 | 75.00% |
| MasatoIkerughi vs Kuma | 8–3 | 72.73% |
| MasatoIkerughi vs Leo | 5–5 | 50.00% |
| MasatoIkerughi vs Clive | 6–4 | 60.00% |
| MasatoIkerughi vs Paul | 8–1 | 88.89% |
| MasatoIkerughi vs Jack-8 | 6–3 | 66.67% |
| MasatoIkerughi vs Dragunov | 7–1 | 87.50% |
| MasatoIkerughi vs Feng | 5–1 | 83.33% |
| MasatoIkerughi vs Alisa | 3–3 | 50.00% |
| MasatoIkerughi vs Raven | 6–0 | 100.00% |
| MasatoIkerughi vs Asuka | 4–1 | 80.00% |
| MasatoIkerughi vs Panda | 2–3 | 40.00% |
| MasatoIkerughi vs Leroy | 4–0 | 100.00% |
| MasatoIkerughi vs Lili | 2–1 | 66.67% |
| MasatoIkerughi vs Shaheen | 2–1 | 66.67% |
| MasatoIkerughi vs Zafina | 0–3 | 0.00% |
| MasatoIkerughi vs Lidia | 1–2 | 33.33% |
| MasatoIkerughi vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.