| Scarlet XII vs Kazuya | 118–78 | 60.20% |
| Scarlet XII vs Jin | 84–85 | 49.70% |
| Scarlet XII vs Bryan | 78–71 | 52.35% |
| Scarlet XII vs King | 71–66 | 51.82% |
| Scarlet XII vs Dragunov | 76–44 | 63.33% |
| Scarlet XII vs Heihachi | 58–57 | 50.43% |
| Scarlet XII vs Steve | 58–43 | 57.43% |
| Scarlet XII vs Reina | 53–38 | 58.24% |
| Scarlet XII vs Paul | 44–36 | 55.00% |
| Scarlet XII vs Hwoarang | 35–35 | 50.00% |
| Scarlet XII vs Devil Jin | 34–34 | 50.00% |
| Scarlet XII vs Law | 36–27 | 57.14% |
| Scarlet XII vs Lili | 30–29 | 50.85% |
| Scarlet XII vs Yoshimitsu | 30–26 | 53.57% |
| Scarlet XII vs Victor | 25–24 | 51.02% |
| Scarlet XII vs Asuka | 25–22 | 53.19% |
| Scarlet XII vs Lee | 21–23 | 47.73% |
| Scarlet XII vs Anna | 25–17 | 59.52% |
| Scarlet XII vs Azucena | 18–19 | 48.65% |
| Scarlet XII vs Alisa | 17–19 | 47.22% |
| Scarlet XII vs Nina | 13–20 | 39.39% |
| Scarlet XII vs Jack-8 | 10–14 | 41.67% |
| Scarlet XII vs Feng | 11–13 | 45.83% |
| Scarlet XII vs Jun | 12–12 | 50.00% |
| Scarlet XII vs Eddy | 14–10 | 58.33% |
| Scarlet XII vs Zafina | 10–13 | 43.48% |
| Scarlet XII vs Lars | 13–9 | 59.09% |
| Scarlet XII vs Claudio | 5–11 | 31.25% |
| Scarlet XII vs Xiaoyu | 8–5 | 61.54% |
| Scarlet XII vs Leo | 10–2 | 83.33% |
| Scarlet XII vs Leroy | 4–8 | 33.33% |
| Scarlet XII vs Raven | 2–9 | 18.18% |
| Scarlet XII vs Lidia | 5–5 | 50.00% |
| Scarlet XII vs Shaheen | 4–4 | 50.00% |
| Scarlet XII vs Kuma | 5–3 | 62.50% |
| Scarlet XII vs Clive | 3–5 | 37.50% |
| Scarlet XII vs Fahkumram | 2–6 | 25.00% |
| Scarlet XII vs Panda | 4–1 | 80.00% |
| Scarlet XII vs Armor King | 4–1 | 80.00% |
| Scarlet XII vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.