Name history
KorosuDVJinsane | |
TRJ | DVJinsane | |
DVJinsane | |
Korosu|Poolsys | |
Poolsys | |
Kurosu|Poolsys |
KorosuDVJinsane vs Jin | 304–250 | 54.87% |
KorosuDVJinsane vs Kazuya | 257–221 | 53.77% |
KorosuDVJinsane vs King | 170–226 | 42.93% |
KorosuDVJinsane vs Dragunov | 172–191 | 47.38% |
KorosuDVJinsane vs Bryan | 192–160 | 54.55% |
KorosuDVJinsane vs Law | 144–166 | 46.45% |
KorosuDVJinsane vs Paul | 125–135 | 48.08% |
KorosuDVJinsane vs Lee | 123–120 | 50.62% |
KorosuDVJinsane vs Heihachi | 118–121 | 49.37% |
KorosuDVJinsane vs Reina | 107–124 | 46.32% |
KorosuDVJinsane vs Hwoarang | 113–116 | 49.34% |
KorosuDVJinsane vs Yoshimitsu | 122–97 | 55.71% |
KorosuDVJinsane vs Devil Jin | 101–82 | 55.19% |
KorosuDVJinsane vs Steve | 91–88 | 50.84% |
KorosuDVJinsane vs Lili | 84–87 | 49.12% |
KorosuDVJinsane vs Feng | 82–81 | 50.31% |
KorosuDVJinsane vs Jack-8 | 50–83 | 37.59% |
KorosuDVJinsane vs Lars | 63–70 | 47.37% |
KorosuDVJinsane vs Nina | 69–64 | 51.88% |
KorosuDVJinsane vs Jun | 68–64 | 51.52% |
KorosuDVJinsane vs Asuka | 68–51 | 57.14% |
KorosuDVJinsane vs Victor | 47–67 | 41.23% |
KorosuDVJinsane vs Eddy | 44–70 | 38.60% |
KorosuDVJinsane vs Claudio | 43–68 | 38.74% |
KorosuDVJinsane vs Lidia | 49–61 | 44.55% |
KorosuDVJinsane vs Azucena | 45–61 | 42.45% |
KorosuDVJinsane vs Alisa | 50–50 | 50.00% |
KorosuDVJinsane vs Leo | 44–54 | 44.90% |
KorosuDVJinsane vs Clive | 54–42 | 56.25% |
KorosuDVJinsane vs Shaheen | 43–50 | 46.24% |
KorosuDVJinsane vs Zafina | 52–37 | 58.43% |
KorosuDVJinsane vs Kuma | 23–43 | 34.85% |
KorosuDVJinsane vs Leroy | 39–26 | 60.00% |
KorosuDVJinsane vs Raven | 29–35 | 45.31% |
KorosuDVJinsane vs Xiaoyu | 30–30 | 50.00% |
KorosuDVJinsane vs Panda | 9–14 | 39.13% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.