| HarleysFavor vs King | 27–32 | 45.76% |
| HarleysFavor vs Jin | 14–26 | 35.00% |
| HarleysFavor vs Hwoarang | 20–19 | 51.28% |
| HarleysFavor vs Steve | 16–23 | 41.03% |
| HarleysFavor vs Reina | 17–18 | 48.57% |
| HarleysFavor vs Bryan | 13–21 | 38.24% |
| HarleysFavor vs Kazuya | 15–18 | 45.45% |
| HarleysFavor vs Asuka | 15–12 | 55.56% |
| HarleysFavor vs Law | 15–10 | 60.00% |
| HarleysFavor vs Dragunov | 16–9 | 64.00% |
| HarleysFavor vs Lili | 14–10 | 58.33% |
| HarleysFavor vs Azucena | 13–11 | 54.17% |
| HarleysFavor vs Eddy | 7–14 | 33.33% |
| HarleysFavor vs Xiaoyu | 9–9 | 50.00% |
| HarleysFavor vs Lee | 11–7 | 61.11% |
| HarleysFavor vs Victor | 11–6 | 64.71% |
| HarleysFavor vs Shaheen | 6–10 | 37.50% |
| HarleysFavor vs Alisa | 7–8 | 46.67% |
| HarleysFavor vs Claudio | 9–6 | 60.00% |
| HarleysFavor vs Jun | 7–8 | 46.67% |
| HarleysFavor vs Anna | 4–11 | 26.67% |
| HarleysFavor vs Kuma | 10–4 | 71.43% |
| HarleysFavor vs Lidia | 10–4 | 71.43% |
| HarleysFavor vs Heihachi | 7–7 | 50.00% |
| HarleysFavor vs Yoshimitsu | 9–4 | 69.23% |
| HarleysFavor vs Jack-8 | 5–7 | 41.67% |
| HarleysFavor vs Feng | 4–7 | 36.36% |
| HarleysFavor vs Lars | 6–5 | 54.55% |
| HarleysFavor vs Fahkumram | 3–5 | 37.50% |
| HarleysFavor vs Devil Jin | 6–1 | 85.71% |
| HarleysFavor vs Leo | 3–4 | 42.86% |
| HarleysFavor vs Raven | 3–4 | 42.86% |
| HarleysFavor vs Paul | 4–2 | 66.67% |
| HarleysFavor vs Clive | 4–2 | 66.67% |
| HarleysFavor vs Zafina | 5–0 | 100.00% |
| HarleysFavor vs Panda | 2–2 | 50.00% |
| HarleysFavor vs Nina | 3–0 | 100.00% |
| HarleysFavor vs Armor King | 1–2 | 33.33% |
| HarleysFavor vs Leroy | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.