| GeyserCannon vs Jin | 27–7 | 79.41% |
| GeyserCannon vs Bryan | 17–8 | 68.00% |
| GeyserCannon vs King | 14–9 | 60.87% |
| GeyserCannon vs Reina | 20–3 | 86.96% |
| GeyserCannon vs Kazuya | 17–1 | 94.44% |
| GeyserCannon vs Heihachi | 14–4 | 77.78% |
| GeyserCannon vs Hwoarang | 12–4 | 75.00% |
| GeyserCannon vs Steve | 9–7 | 56.25% |
| GeyserCannon vs Paul | 10–5 | 66.67% |
| GeyserCannon vs Lili | 9–5 | 64.29% |
| GeyserCannon vs Fahkumram | 5–9 | 35.71% |
| GeyserCannon vs Dragunov | 6–7 | 46.15% |
| GeyserCannon vs Claudio | 11–2 | 84.62% |
| GeyserCannon vs Law | 7–5 | 58.33% |
| GeyserCannon vs Shaheen | 8–4 | 66.67% |
| GeyserCannon vs Lee | 5–7 | 41.67% |
| GeyserCannon vs Azucena | 6–6 | 50.00% |
| GeyserCannon vs Xiaoyu | 7–3 | 70.00% |
| GeyserCannon vs Alisa | 8–2 | 80.00% |
| GeyserCannon vs Eddy | 9–1 | 90.00% |
| GeyserCannon vs Anna | 6–4 | 60.00% |
| GeyserCannon vs Yoshimitsu | 7–2 | 77.78% |
| GeyserCannon vs Jack-8 | 5–3 | 62.50% |
| GeyserCannon vs Lars | 3–5 | 37.50% |
| GeyserCannon vs Zafina | 3–5 | 37.50% |
| GeyserCannon vs Clive | 0–8 | 0.00% |
| GeyserCannon vs Leroy | 6–1 | 85.71% |
| GeyserCannon vs Feng | 6–0 | 100.00% |
| GeyserCannon vs Lidia | 4–2 | 66.67% |
| GeyserCannon vs Devil Jin | 3–2 | 60.00% |
| GeyserCannon vs Leo | 4–1 | 80.00% |
| GeyserCannon vs Kuma | 3–2 | 60.00% |
| GeyserCannon vs Jun | 4–1 | 80.00% |
| GeyserCannon vs Asuka | 2–2 | 50.00% |
| GeyserCannon vs Armor King | 0–4 | 0.00% |
| GeyserCannon vs Nina | 2–1 | 66.67% |
| GeyserCannon vs Victor | 2–1 | 66.67% |
| GeyserCannon vs Raven | 2–1 | 66.67% |
| GeyserCannon vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.