| gpyr_nogpyru vs Kazuya | 45–59 | 43.27% |
| gpyr_nogpyru vs King | 48–46 | 51.06% |
| gpyr_nogpyru vs Jin | 48–40 | 54.55% |
| gpyr_nogpyru vs Hwoarang | 28–52 | 35.00% |
| gpyr_nogpyru vs Bryan | 33–38 | 46.48% |
| gpyr_nogpyru vs Reina | 37–29 | 56.06% |
| gpyr_nogpyru vs Dragunov | 26–34 | 43.33% |
| gpyr_nogpyru vs Steve | 29–26 | 52.73% |
| gpyr_nogpyru vs Heihachi | 24–31 | 43.64% |
| gpyr_nogpyru vs Asuka | 27–26 | 50.94% |
| gpyr_nogpyru vs Law | 17–33 | 34.00% |
| gpyr_nogpyru vs Anna | 16–28 | 36.36% |
| gpyr_nogpyru vs Devil Jin | 12–29 | 29.27% |
| gpyr_nogpyru vs Lee | 17–23 | 42.50% |
| gpyr_nogpyru vs Eddy | 20–19 | 51.28% |
| gpyr_nogpyru vs Yoshimitsu | 16–17 | 48.48% |
| gpyr_nogpyru vs Lili | 15–18 | 45.45% |
| gpyr_nogpyru vs Nina | 18–14 | 56.25% |
| gpyr_nogpyru vs Xiaoyu | 15–14 | 51.72% |
| gpyr_nogpyru vs Paul | 11–17 | 39.29% |
| gpyr_nogpyru vs Lidia | 13–15 | 46.43% |
| gpyr_nogpyru vs Clive | 11–17 | 39.29% |
| gpyr_nogpyru vs Jun | 11–15 | 42.31% |
| gpyr_nogpyru vs Alisa | 8–17 | 32.00% |
| gpyr_nogpyru vs Lars | 14–9 | 60.87% |
| gpyr_nogpyru vs Azucena | 6–15 | 28.57% |
| gpyr_nogpyru vs Victor | 9–12 | 42.86% |
| gpyr_nogpyru vs Raven | 6–13 | 31.58% |
| gpyr_nogpyru vs Feng | 5–11 | 31.25% |
| gpyr_nogpyru vs Leo | 7–8 | 46.67% |
| gpyr_nogpyru vs Claudio | 7–8 | 46.67% |
| gpyr_nogpyru vs Jack-8 | 4–10 | 28.57% |
| gpyr_nogpyru vs Armor King | 3–11 | 21.43% |
| gpyr_nogpyru vs Kuma | 4–9 | 30.77% |
| gpyr_nogpyru vs Zafina | 4–7 | 36.36% |
| gpyr_nogpyru vs Leroy | 6–4 | 60.00% |
| gpyr_nogpyru vs Panda | 3–3 | 50.00% |
| gpyr_nogpyru vs Fahkumram | 3–2 | 60.00% |
| gpyr_nogpyru vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.