| NoFlashNoRage vs King | 46–31 | 59.74% |
| NoFlashNoRage vs Jin | 36–26 | 58.06% |
| NoFlashNoRage vs Reina | 25–34 | 42.37% |
| NoFlashNoRage vs Heihachi | 17–41 | 29.31% |
| NoFlashNoRage vs Hwoarang | 25–29 | 46.30% |
| NoFlashNoRage vs Yoshimitsu | 30–19 | 61.22% |
| NoFlashNoRage vs Kazuya | 24–24 | 50.00% |
| NoFlashNoRage vs Bryan | 22–20 | 52.38% |
| NoFlashNoRage vs Lars | 17–24 | 41.46% |
| NoFlashNoRage vs Lee | 16–25 | 39.02% |
| NoFlashNoRage vs Azucena | 19–22 | 46.34% |
| NoFlashNoRage vs Lili | 15–22 | 40.54% |
| NoFlashNoRage vs Steve | 23–13 | 63.89% |
| NoFlashNoRage vs Eddy | 15–18 | 45.45% |
| NoFlashNoRage vs Law | 14–17 | 45.16% |
| NoFlashNoRage vs Victor | 13–16 | 44.83% |
| NoFlashNoRage vs Asuka | 12–16 | 42.86% |
| NoFlashNoRage vs Jun | 9–16 | 36.00% |
| NoFlashNoRage vs Leo | 9–15 | 37.50% |
| NoFlashNoRage vs Feng | 10–13 | 43.48% |
| NoFlashNoRage vs Dragunov | 12–11 | 52.17% |
| NoFlashNoRage vs Lidia | 14–8 | 63.64% |
| NoFlashNoRage vs Paul | 8–13 | 38.10% |
| NoFlashNoRage vs Leroy | 9–10 | 47.37% |
| NoFlashNoRage vs Anna | 7–12 | 36.84% |
| NoFlashNoRage vs Xiaoyu | 7–10 | 41.18% |
| NoFlashNoRage vs Jack-8 | 6–11 | 35.29% |
| NoFlashNoRage vs Nina | 8–9 | 47.06% |
| NoFlashNoRage vs Alisa | 2–14 | 12.50% |
| NoFlashNoRage vs Kuma | 5–7 | 41.67% |
| NoFlashNoRage vs Devil Jin | 5–5 | 50.00% |
| NoFlashNoRage vs Claudio | 3–5 | 37.50% |
| NoFlashNoRage vs Raven | 2–6 | 25.00% |
| NoFlashNoRage vs Zafina | 3–4 | 42.86% |
| NoFlashNoRage vs Shaheen | 2–4 | 33.33% |
| NoFlashNoRage vs Panda | 0–4 | 0.00% |
| NoFlashNoRage vs Clive | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.