| OG_HAROLD vs Heihachi | 144–137 | 51.25% |
| OG_HAROLD vs Kazuya | 134–98 | 57.76% |
| OG_HAROLD vs Bryan | 117–105 | 52.70% |
| OG_HAROLD vs Jin | 100–119 | 45.66% |
| OG_HAROLD vs King | 99–117 | 45.83% |
| OG_HAROLD vs Clive | 95–105 | 47.50% |
| OG_HAROLD vs Law | 116–77 | 60.10% |
| OG_HAROLD vs Reina | 85–94 | 47.49% |
| OG_HAROLD vs Steve | 75–84 | 47.17% |
| OG_HAROLD vs Hwoarang | 75–74 | 50.34% |
| OG_HAROLD vs Armor King | 62–72 | 46.27% |
| OG_HAROLD vs Paul | 70–50 | 58.33% |
| OG_HAROLD vs Dragunov | 55–62 | 47.01% |
| OG_HAROLD vs Lee | 54–61 | 46.96% |
| OG_HAROLD vs Eddy | 55–59 | 48.25% |
| OG_HAROLD vs Asuka | 47–63 | 42.73% |
| OG_HAROLD vs Devil Jin | 56–51 | 52.34% |
| OG_HAROLD vs Yoshimitsu | 57–42 | 57.58% |
| OG_HAROLD vs Victor | 49–47 | 51.04% |
| OG_HAROLD vs Lars | 46–46 | 50.00% |
| OG_HAROLD vs Azucena | 44–47 | 48.35% |
| OG_HAROLD vs Jun | 37–53 | 41.11% |
| OG_HAROLD vs Nina | 48–40 | 54.55% |
| OG_HAROLD vs Lili | 35–43 | 44.87% |
| OG_HAROLD vs Lidia | 28–41 | 40.58% |
| OG_HAROLD vs Jack-8 | 34–31 | 52.31% |
| OG_HAROLD vs Leo | 35–29 | 54.69% |
| OG_HAROLD vs Xiaoyu | 31–25 | 55.36% |
| OG_HAROLD vs Raven | 28–28 | 50.00% |
| OG_HAROLD vs Feng | 39–16 | 70.91% |
| OG_HAROLD vs Leroy | 26–27 | 49.06% |
| OG_HAROLD vs Fahkumram | 17–33 | 34.00% |
| OG_HAROLD vs Zafina | 19–26 | 42.22% |
| OG_HAROLD vs Anna | 19–25 | 43.18% |
| OG_HAROLD vs Shaheen | 21–19 | 52.50% |
| OG_HAROLD vs Alisa | 19–18 | 51.35% |
| OG_HAROLD vs Claudio | 19–17 | 52.78% |
| OG_HAROLD vs Kuma | 12–21 | 36.36% |
| OG_HAROLD vs Miary Zo | 2–22 | 8.33% |
| OG_HAROLD vs Panda | 7–5 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.