| RG4.Baller vs King | 172–146 | 54.09% |
| RG4.Baller vs Kazuya | 140–144 | 49.30% |
| RG4.Baller vs Steve | 118–125 | 48.56% |
| RG4.Baller vs Heihachi | 107–113 | 48.64% |
| RG4.Baller vs Jin | 107–110 | 49.31% |
| RG4.Baller vs Bryan | 123–91 | 57.48% |
| RG4.Baller vs Law | 118–94 | 55.66% |
| RG4.Baller vs Hwoarang | 97–81 | 54.49% |
| RG4.Baller vs Reina | 99–79 | 55.62% |
| RG4.Baller vs Clive | 90–79 | 53.25% |
| RG4.Baller vs Yoshimitsu | 91–68 | 57.23% |
| RG4.Baller vs Paul | 80–67 | 54.42% |
| RG4.Baller vs Lars | 76–71 | 51.70% |
| RG4.Baller vs Lili | 75–62 | 54.74% |
| RG4.Baller vs Asuka | 70–64 | 52.24% |
| RG4.Baller vs Azucena | 45–70 | 39.13% |
| RG4.Baller vs Dragunov | 60–54 | 52.63% |
| RG4.Baller vs Lee | 43–59 | 42.16% |
| RG4.Baller vs Nina | 46–46 | 50.00% |
| RG4.Baller vs Leo | 41–48 | 46.07% |
| RG4.Baller vs Xiaoyu | 45–43 | 51.14% |
| RG4.Baller vs Feng | 47–37 | 55.95% |
| RG4.Baller vs Eddy | 38–43 | 46.91% |
| RG4.Baller vs Raven | 36–44 | 45.00% |
| RG4.Baller vs Jack-8 | 37–41 | 47.44% |
| RG4.Baller vs Jun | 41–37 | 52.56% |
| RG4.Baller vs Lidia | 42–36 | 53.85% |
| RG4.Baller vs Leroy | 45–32 | 58.44% |
| RG4.Baller vs Anna | 43–33 | 56.58% |
| RG4.Baller vs Victor | 43–28 | 60.56% |
| RG4.Baller vs Devil Jin | 32–37 | 46.38% |
| RG4.Baller vs Kuma | 38–29 | 56.72% |
| RG4.Baller vs Alisa | 30–34 | 46.88% |
| RG4.Baller vs Claudio | 18–27 | 40.00% |
| RG4.Baller vs Fahkumram | 13–25 | 34.21% |
| RG4.Baller vs Shaheen | 21–16 | 56.76% |
| RG4.Baller vs Zafina | 15–20 | 42.86% |
| RG4.Baller vs Panda | 8–12 | 40.00% |
| RG4.Baller vs Armor King | 5–7 | 41.67% |
| RG4.Baller vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.