| PizzaTime vs Kazuya | 170–93 | 64.64% |
| PizzaTime vs Jin | 99–98 | 50.25% |
| PizzaTime vs Bryan | 100–85 | 54.05% |
| PizzaTime vs Steve | 81–50 | 61.83% |
| PizzaTime vs Reina | 65–64 | 50.39% |
| PizzaTime vs Asuka | 74–50 | 59.68% |
| PizzaTime vs Dragunov | 65–57 | 53.28% |
| PizzaTime vs King | 69–46 | 60.00% |
| PizzaTime vs Hwoarang | 58–55 | 51.33% |
| PizzaTime vs Law | 51–51 | 50.00% |
| PizzaTime vs Lee | 51–44–1 | 53.68% |
| PizzaTime vs Yoshimitsu | 48–45 | 51.61% |
| PizzaTime vs Paul | 49–36 | 57.65% |
| PizzaTime vs Lili | 41–42 | 49.40% |
| PizzaTime vs Heihachi | 37–44 | 45.68% |
| PizzaTime vs Devil Jin | 41–36 | 53.25% |
| PizzaTime vs Jun | 32–42 | 43.24% |
| PizzaTime vs Azucena | 42–30 | 58.33% |
| PizzaTime vs Nina | 39–30 | 56.52% |
| PizzaTime vs Feng | 34–32 | 51.52% |
| PizzaTime vs Lidia | 32–31 | 50.79% |
| PizzaTime vs Lars | 32–29 | 52.46% |
| PizzaTime vs Fahkumram | 24–30 | 44.44% |
| PizzaTime vs Xiaoyu | 32–19 | 62.75% |
| PizzaTime vs Jack-8 | 25–26 | 49.02% |
| PizzaTime vs Raven | 23–25 | 47.92% |
| PizzaTime vs Victor | 24–22 | 52.17% |
| PizzaTime vs Alisa | 18–22 | 45.00% |
| PizzaTime vs Leroy | 23–17 | 57.50% |
| PizzaTime vs Eddy | 20–20 | 50.00% |
| PizzaTime vs Shaheen | 16–22 | 42.11% |
| PizzaTime vs Anna | 19–19 | 50.00% |
| PizzaTime vs Kuma | 14–20 | 41.18% |
| PizzaTime vs Leo | 17–15 | 53.12% |
| PizzaTime vs Armor King | 19–12 | 61.29% |
| PizzaTime vs Claudio | 19–11 | 63.33% |
| PizzaTime vs Zafina | 13–13 | 50.00% |
| PizzaTime vs Clive | 11–13 | 45.83% |
| PizzaTime vs Miary Zo | 5–6 | 45.45% |
| PizzaTime vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.