| TheHeroOfTime vs Jin | 74–50 | 59.68% |
| TheHeroOfTime vs Kazuya | 49–53 | 48.04% |
| TheHeroOfTime vs Hwoarang | 36–44 | 45.00% |
| TheHeroOfTime vs King | 41–38 | 51.90% |
| TheHeroOfTime vs Law | 40–32 | 55.56% |
| TheHeroOfTime vs Miary Zo | 32–36 | 47.06% |
| TheHeroOfTime vs Steve | 31–27 | 53.45% |
| TheHeroOfTime vs Bryan | 16–29 | 35.56% |
| TheHeroOfTime vs Reina | 19–26 | 42.22% |
| TheHeroOfTime vs Armor King | 25–18 | 58.14% |
| TheHeroOfTime vs Yoshimitsu | 15–27 | 35.71% |
| TheHeroOfTime vs Xiaoyu | 21–16 | 56.76% |
| TheHeroOfTime vs Lidia | 18–19 | 48.65% |
| TheHeroOfTime vs Victor | 15–20 | 42.86% |
| TheHeroOfTime vs Eddy | 18–15 | 54.55% |
| TheHeroOfTime vs Feng | 19–13 | 59.38% |
| TheHeroOfTime vs Alisa | 15–17 | 46.88% |
| TheHeroOfTime vs Lili | 14–14 | 50.00% |
| TheHeroOfTime vs Jun | 14–13 | 51.85% |
| TheHeroOfTime vs Paul | 9–17 | 34.62% |
| TheHeroOfTime vs Heihachi | 11–15 | 42.31% |
| TheHeroOfTime vs Asuka | 15–10 | 60.00% |
| TheHeroOfTime vs Nina | 10–15 | 40.00% |
| TheHeroOfTime vs Devil Jin | 10–14 | 41.67% |
| TheHeroOfTime vs Azucena | 10–13–1 | 43.48% |
| TheHeroOfTime vs Dragunov | 14–9 | 60.87% |
| TheHeroOfTime vs Jack-8 | 9–11 | 45.00% |
| TheHeroOfTime vs Leo | 10–8 | 55.56% |
| TheHeroOfTime vs Lars | 10–6 | 62.50% |
| TheHeroOfTime vs Lee | 8–8 | 50.00% |
| TheHeroOfTime vs Raven | 6–9 | 40.00% |
| TheHeroOfTime vs Fahkumram | 6–9 | 40.00% |
| TheHeroOfTime vs Claudio | 7–5 | 58.33% |
| TheHeroOfTime vs Anna | 3–7 | 30.00% |
| TheHeroOfTime vs Shaheen | 3–3 | 50.00% |
| TheHeroOfTime vs Leroy | 2–2 | 50.00% |
| TheHeroOfTime vs Clive | 2–2 | 50.00% |
| TheHeroOfTime vs Kuma | 2–1 | 66.67% |
| TheHeroOfTime vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.