| RipperZustand vs Kazuya | 42–76 | 35.59% |
| RipperZustand vs Jin | 56–57–1 | 49.56% |
| RipperZustand vs Reina | 38–40 | 48.72% |
| RipperZustand vs King | 31–42 | 42.47% |
| RipperZustand vs Eddy | 28–42 | 40.00% |
| RipperZustand vs Law | 30–39 | 43.48% |
| RipperZustand vs Paul | 19–48 | 28.36% |
| RipperZustand vs Lili | 25–42 | 37.31% |
| RipperZustand vs Jun | 28–34 | 45.16% |
| RipperZustand vs Hwoarang | 18–34 | 34.62% |
| RipperZustand vs Steve | 30–20 | 60.00% |
| RipperZustand vs Bryan | 19–30 | 38.78% |
| RipperZustand vs Heihachi | 25–24 | 51.02% |
| RipperZustand vs Yoshimitsu | 14–28 | 33.33% |
| RipperZustand vs Azucena | 18–19 | 48.65% |
| RipperZustand vs Victor | 15–22 | 40.54% |
| RipperZustand vs Nina | 6–25 | 19.35% |
| RipperZustand vs Clive | 15–14 | 51.72% |
| RipperZustand vs Lars | 15–13 | 53.57% |
| RipperZustand vs Devil Jin | 7–20 | 25.93% |
| RipperZustand vs Dragunov | 9–18 | 33.33% |
| RipperZustand vs Lee | 9–14 | 39.13% |
| RipperZustand vs Asuka | 11–8 | 57.89% |
| RipperZustand vs Jack-8 | 10–7 | 58.82% |
| RipperZustand vs Feng | 6–11 | 35.29% |
| RipperZustand vs Alisa | 3–14 | 17.65% |
| RipperZustand vs Kuma | 4–13 | 23.53% |
| RipperZustand vs Leroy | 6–11 | 35.29% |
| RipperZustand vs Fahkumram | 9–6 | 60.00% |
| RipperZustand vs Claudio | 4–10 | 28.57% |
| RipperZustand vs Xiaoyu | 6–6 | 50.00% |
| RipperZustand vs Anna | 6–6 | 50.00% |
| RipperZustand vs Lidia | 5–6 | 45.45% |
| RipperZustand vs Panda | 3–5 | 37.50% |
| RipperZustand vs Raven | 2–5 | 28.57% |
| RipperZustand vs Leo | 2–4 | 33.33% |
| RipperZustand vs Zafina | 3–3 | 50.00% |
| RipperZustand vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.