| magicalBADb!tch vs Kazuya | 19–18 | 51.35% |
| magicalBADb!tch vs Yoshimitsu | 21–15 | 58.33% |
| magicalBADb!tch vs Bryan | 28–7 | 80.00% |
| magicalBADb!tch vs Jin | 22–12 | 64.71% |
| magicalBADb!tch vs Heihachi | 16–14 | 53.33% |
| magicalBADb!tch vs Law | 18–11 | 62.07% |
| magicalBADb!tch vs Paul | 20–7 | 74.07% |
| magicalBADb!tch vs King | 17–10 | 62.96% |
| magicalBADb!tch vs Hwoarang | 18–9 | 66.67% |
| magicalBADb!tch vs Steve | 17–10 | 62.96% |
| magicalBADb!tch vs Eddy | 15–10 | 60.00% |
| magicalBADb!tch vs Azucena | 14–9 | 60.87% |
| magicalBADb!tch vs Lidia | 17–6 | 73.91% |
| magicalBADb!tch vs Reina | 11–11 | 50.00% |
| magicalBADb!tch vs Lee | 11–8 | 57.89% |
| magicalBADb!tch vs Raven | 7–12 | 36.84% |
| magicalBADb!tch vs Alisa | 10–8 | 55.56% |
| magicalBADb!tch vs Dragunov | 13–4 | 76.47% |
| magicalBADb!tch vs Feng | 6–10 | 37.50% |
| magicalBADb!tch vs Jun | 9–7 | 56.25% |
| magicalBADb!tch vs Victor | 6–10 | 37.50% |
| magicalBADb!tch vs Xiaoyu | 10–5 | 66.67% |
| magicalBADb!tch vs Leo | 9–6 | 60.00% |
| magicalBADb!tch vs Lars | 8–7 | 53.33% |
| magicalBADb!tch vs Asuka | 9–5 | 64.29% |
| magicalBADb!tch vs Lili | 5–5 | 50.00% |
| magicalBADb!tch vs Nina | 7–3 | 70.00% |
| magicalBADb!tch vs Zafina | 6–2 | 75.00% |
| magicalBADb!tch vs Jack-8 | 3–4 | 42.86% |
| magicalBADb!tch vs Kuma | 2–4 | 33.33% |
| magicalBADb!tch vs Devil Jin | 2–3 | 40.00% |
| magicalBADb!tch vs Claudio | 2–2 | 50.00% |
| magicalBADb!tch vs Shaheen | 4–0 | 100.00% |
| magicalBADb!tch vs Panda | 2–2 | 50.00% |
| magicalBADb!tch vs Clive | 1–2 | 33.33% |
| magicalBADb!tch vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.