| Fxtxlis vs Eddy | 7–23 | 23.33% |
| Fxtxlis vs King | 4–1 | 80.00% |
| Fxtxlis vs Kazuya | 1–4 | 20.00% |
| Fxtxlis vs Leroy | 3–2 | 60.00% |
| Fxtxlis vs Law | 1–2 | 33.33% |
| Fxtxlis vs Hwoarang | 0–3 | 0.00% |
| Fxtxlis vs Alisa | 1–2 | 33.33% |
| Fxtxlis vs Azucena | 1–2 | 33.33% |
| Fxtxlis vs Paul | 0–2 | 0.00% |
| Fxtxlis vs Lili | 0–2 | 0.00% |
| Fxtxlis vs Dragunov | 0–2 | 0.00% |
| Fxtxlis vs Lars | 2–0 | 100.00% |
| Fxtxlis vs Kuma | 0–2 | 0.00% |
| Fxtxlis vs Victor | 2–0 | 100.00% |
| Fxtxlis vs Yoshimitsu | 1–0 | 100.00% |
| Fxtxlis vs Xiaoyu | 1–0 | 100.00% |
| Fxtxlis vs Jin | 1–0 | 100.00% |
| Fxtxlis vs Steve | 0–1 | 0.00% |
| Fxtxlis vs Lee | 0–1 | 0.00% |
| Fxtxlis vs Jun | 1–0 | 100.00% |
| Fxtxlis vs Reina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.