| Rocksteady vs Jin | 60–58 | 50.85% |
| Rocksteady vs Law | 53–48 | 52.48% |
| Rocksteady vs Hwoarang | 53–45 | 54.08% |
| Rocksteady vs Steve | 46–40 | 53.49% |
| Rocksteady vs King | 45–36 | 55.56% |
| Rocksteady vs Bryan | 38–42 | 47.50% |
| Rocksteady vs Kazuya | 24–46 | 34.29% |
| Rocksteady vs Paul | 38–19 | 66.67% |
| Rocksteady vs Armor King | 22–31 | 41.51% |
| Rocksteady vs Heihachi | 32–19 | 62.75% |
| Rocksteady vs Eddy | 23–24 | 48.94% |
| Rocksteady vs Miary Zo | 23–24 | 48.94% |
| Rocksteady vs Lili | 31–14 | 68.89% |
| Rocksteady vs Dragunov | 19–25 | 43.18% |
| Rocksteady vs Nina | 22–22 | 50.00% |
| Rocksteady vs Yoshimitsu | 16–26 | 38.10% |
| Rocksteady vs Feng | 18–19 | 48.65% |
| Rocksteady vs Reina | 7–25–1 | 21.88% |
| Rocksteady vs Azucena | 9–18 | 33.33% |
| Rocksteady vs Jun | 15–11 | 57.69% |
| Rocksteady vs Xiaoyu | 16–9 | 64.00% |
| Rocksteady vs Asuka | 18–7 | 72.00% |
| Rocksteady vs Lee | 14–10 | 58.33% |
| Rocksteady vs Fahkumram | 13–11 | 54.17% |
| Rocksteady vs Victor | 9–11 | 45.00% |
| Rocksteady vs Clive | 11–8 | 57.89% |
| Rocksteady vs Devil Jin | 10–6 | 62.50% |
| Rocksteady vs Lars | 7–9 | 43.75% |
| Rocksteady vs Leo | 6–8 | 42.86% |
| Rocksteady vs Jack-8 | 5–8 | 38.46% |
| Rocksteady vs Alisa | 7–6 | 53.85% |
| Rocksteady vs Kuma | 6–5 | 54.55% |
| Rocksteady vs Leroy | 2–9 | 18.18% |
| Rocksteady vs Anna | 1–9 | 10.00% |
| Rocksteady vs Raven | 4–5 | 44.44% |
| Rocksteady vs Lidia | 4–5 | 44.44% |
| Rocksteady vs Panda | 3–4 | 42.86% |
| Rocksteady vs Zafina | 0–6 | 0.00% |
| Rocksteady vs Claudio | 0–3 | 0.00% |
| Rocksteady vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.