| Aizen2008 vs Kazuya | 186–153 | 54.87% |
| Aizen2008 vs Jin | 197–129–1 | 60.43% |
| Aizen2008 vs King | 156–119 | 56.73% |
| Aizen2008 vs Bryan | 120–124 | 49.18% |
| Aizen2008 vs Heihachi | 108–129 | 45.57% |
| Aizen2008 vs Steve | 118–82 | 59.00% |
| Aizen2008 vs Dragunov | 93–90 | 50.82% |
| Aizen2008 vs Hwoarang | 76–81 | 48.41% |
| Aizen2008 vs Paul | 56–80 | 41.18% |
| Aizen2008 vs Law | 61–67 | 47.66% |
| Aizen2008 vs Lee | 56–71 | 44.09% |
| Aizen2008 vs Yoshimitsu | 59–60 | 49.58% |
| Aizen2008 vs Victor | 49–43 | 53.26% |
| Aizen2008 vs Feng | 48–42 | 53.33% |
| Aizen2008 vs Devil Jin | 46–42 | 52.27% |
| Aizen2008 vs Fahkumram | 40–42 | 48.78% |
| Aizen2008 vs Clive | 42–36 | 53.85% |
| Aizen2008 vs Asuka | 29–42 | 40.85% |
| Aizen2008 vs Jun | 38–29 | 56.72% |
| Aizen2008 vs Lili | 26–39 | 40.00% |
| Aizen2008 vs Lars | 30–32 | 48.39% |
| Aizen2008 vs Azucena | 36–25 | 59.02% |
| Aizen2008 vs Reina | 29–25 | 53.70% |
| Aizen2008 vs Eddy | 19–28 | 40.43% |
| Aizen2008 vs Anna | 17–28 | 37.78% |
| Aizen2008 vs Xiaoyu | 23–18 | 56.10% |
| Aizen2008 vs Nina | 14–27 | 34.15% |
| Aizen2008 vs Alisa | 12–28 | 30.00% |
| Aizen2008 vs Leroy | 18–22 | 45.00% |
| Aizen2008 vs Jack-8 | 8–30 | 21.05% |
| Aizen2008 vs Armor King | 14–17 | 45.16% |
| Aizen2008 vs Raven | 14–14 | 50.00% |
| Aizen2008 vs Lidia | 11–14 | 44.00% |
| Aizen2008 vs Leo | 9–15 | 37.50% |
| Aizen2008 vs Claudio | 7–17 | 29.17% |
| Aizen2008 vs Shaheen | 12–8 | 60.00% |
| Aizen2008 vs Miary Zo | 7–12 | 36.84% |
| Aizen2008 vs Kuma | 2–12 | 14.29% |
| Aizen2008 vs Zafina | 5–7 | 41.67% |
| Aizen2008 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.