| Radagast21 vs King | 161–205 | 43.99% |
| Radagast21 vs Jin | 168–190 | 46.93% |
| Radagast21 vs Kazuya | 153–202 | 43.10% |
| Radagast21 vs Heihachi | 143–142 | 50.18% |
| Radagast21 vs Reina | 132–138 | 48.89% |
| Radagast21 vs Bryan | 109–149 | 42.25% |
| Radagast21 vs Steve | 93–139 | 40.09% |
| Radagast21 vs Lidia | 78–89 | 46.71% |
| Radagast21 vs Lili | 57–108 | 34.55% |
| Radagast21 vs Hwoarang | 76–88 | 46.34% |
| Radagast21 vs Eddy | 70–93 | 42.94% |
| Radagast21 vs Law | 62–100 | 38.27% |
| Radagast21 vs Dragunov | 67–90 | 42.68% |
| Radagast21 vs Nina | 73–78 | 48.34% |
| Radagast21 vs Paul | 46–96 | 32.39% |
| Radagast21 vs Yoshimitsu | 62–73 | 45.93% |
| Radagast21 vs Asuka | 61–68 | 47.29% |
| Radagast21 vs Azucena | 52–63 | 45.22% |
| Radagast21 vs Jun | 44–60 | 42.31% |
| Radagast21 vs Devil Jin | 42–60 | 41.18% |
| Radagast21 vs Feng | 46–53 | 46.46% |
| Radagast21 vs Lee | 38–56 | 40.43% |
| Radagast21 vs Xiaoyu | 21–60 | 25.93% |
| Radagast21 vs Alisa | 30–45 | 40.00% |
| Radagast21 vs Lars | 37–37 | 50.00% |
| Radagast21 vs Victor | 30–43 | 41.10% |
| Radagast21 vs Leo | 25–31 | 44.64% |
| Radagast21 vs Claudio | 20–34 | 37.04% |
| Radagast21 vs Jack-8 | 20–32 | 38.46% |
| Radagast21 vs Leroy | 26–23 | 53.06% |
| Radagast21 vs Clive | 24–22 | 52.17% |
| Radagast21 vs Raven | 16–25 | 39.02% |
| Radagast21 vs Zafina | 19–18 | 51.35% |
| Radagast21 vs Shaheen | 13–12 | 52.00% |
| Radagast21 vs Kuma | 4–20 | 16.67% |
| Radagast21 vs Panda | 9–4 | 69.23% |
| Radagast21 vs Anna | 7–4 | 63.64% |
| Radagast21 vs Fahkumram | 3–2 | 60.00% |
| Radagast21 vs Armor King | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.