Name history
ChassQueenSlay | |
ChassQueen.ttv | |
♀Q4tro#FreeGaza | |
[LGTB]Q4tro♀ | |
MDH|Q4tro(◉ω◉)♀ | |
MDH | Q4tro♀ | |
Q4tro♀ | |
Q4tro |
ChassQueenSlay vs Kazuya | 141–131 | 51.84% |
ChassQueenSlay vs Reina | 111–79 | 58.42% |
ChassQueenSlay vs Jin | 83–102 | 44.86% |
ChassQueenSlay vs Bryan | 76–89 | 46.06% |
ChassQueenSlay vs King | 63–95 | 39.87% |
ChassQueenSlay vs Hwoarang | 62–84 | 42.47% |
ChassQueenSlay vs Yoshimitsu | 66–51 | 56.41% |
ChassQueenSlay vs Jun | 66–43 | 60.55% |
ChassQueenSlay vs Lili | 60–48 | 55.56% |
ChassQueenSlay vs Law | 47–58 | 44.76% |
ChassQueenSlay vs Steve | 56–49 | 53.33% |
ChassQueenSlay vs Dragunov | 49–52 | 48.51% |
ChassQueenSlay vs Paul | 35–61 | 36.46% |
ChassQueenSlay vs Xiaoyu | 32–48 | 40.00% |
ChassQueenSlay vs Nina | 45–32 | 58.44% |
ChassQueenSlay vs Lee | 39–36 | 52.00% |
ChassQueenSlay vs Heihachi | 36–37 | 49.32% |
ChassQueenSlay vs Azucena | 42–27 | 60.87% |
ChassQueenSlay vs Eddy | 25–38 | 39.68% |
ChassQueenSlay vs Leroy | 33–28 | 54.10% |
ChassQueenSlay vs Feng | 25–33 | 43.10% |
ChassQueenSlay vs Clive | 26–28 | 48.15% |
ChassQueenSlay vs Asuka | 26–26 | 50.00% |
ChassQueenSlay vs Jack-8 | 24–27 | 47.06% |
ChassQueenSlay vs Victor | 21–30 | 41.18% |
ChassQueenSlay vs Devil Jin | 18–32 | 36.00% |
ChassQueenSlay vs Leo | 23–24 | 48.94% |
ChassQueenSlay vs Raven | 21–25 | 45.65% |
ChassQueenSlay vs Alisa | 25–19 | 56.82% |
ChassQueenSlay vs Lars | 19–23 | 45.24% |
ChassQueenSlay vs Claudio | 19–22 | 46.34% |
ChassQueenSlay vs Lidia | 19–19 | 50.00% |
ChassQueenSlay vs Kuma | 17–17 | 50.00% |
ChassQueenSlay vs Shaheen | 17–12 | 58.62% |
ChassQueenSlay vs Zafina | 14–15 | 48.28% |
ChassQueenSlay vs Panda | 4–10 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.