| Vladyslav vs Kazuya | 421–413 | 50.48% |
| Vladyslav vs Jin | 313–351 | 47.14% |
| Vladyslav vs King | 262–331 | 44.18% |
| Vladyslav vs Reina | 286–303 | 48.56% |
| Vladyslav vs Hwoarang | 269–318 | 45.83% |
| Vladyslav vs Bryan | 262–302 | 46.45% |
| Vladyslav vs Yoshimitsu | 228–227 | 50.11% |
| Vladyslav vs Paul | 218–217 | 50.11% |
| Vladyslav vs Dragunov | 178–225 | 44.17% |
| Vladyslav vs Lili | 158–231 | 40.62% |
| Vladyslav vs Law | 161–212 | 43.16% |
| Vladyslav vs Steve | 173–177 | 49.43% |
| Vladyslav vs Devil Jin | 162–174 | 48.21% |
| Vladyslav vs Asuka | 144–138 | 51.06% |
| Vladyslav vs Jun | 125–150 | 45.45% |
| Vladyslav vs Alisa | 120–135 | 47.06% |
| Vladyslav vs Heihachi | 127–122 | 51.00% |
| Vladyslav vs Lee | 119–114 | 51.07% |
| Vladyslav vs Lars | 106–122–1 | 46.49% |
| Vladyslav vs Azucena | 115–109 | 51.34% |
| Vladyslav vs Eddy | 88–133 | 39.82% |
| Vladyslav vs Nina | 97–123 | 44.09% |
| Vladyslav vs Xiaoyu | 96–119–1 | 44.65% |
| Vladyslav vs Feng | 93–117 | 44.29% |
| Vladyslav vs Victor | 86–109 | 44.10% |
| Vladyslav vs Lidia | 77–85 | 47.53% |
| Vladyslav vs Jack-8 | 81–71 | 53.29% |
| Vladyslav vs Claudio | 70–77–1 | 47.62% |
| Vladyslav vs Leroy | 75–73 | 50.68% |
| Vladyslav vs Armor King | 51–93–1 | 35.42% |
| Vladyslav vs Leo | 71–63 | 52.99% |
| Vladyslav vs Raven | 73–58 | 55.73% |
| Vladyslav vs Kuma | 50–70 | 41.67% |
| Vladyslav vs Zafina | 52–43 | 54.74% |
| Vladyslav vs Clive | 23–52 | 30.67% |
| Vladyslav vs Shaheen | 28–42 | 40.00% |
| Vladyslav vs Fahkumram | 29–28 | 50.88% |
| Vladyslav vs Panda | 12–28 | 30.00% |
| Vladyslav vs Anna | 17–14 | 54.84% |
| Vladyslav vs Miary Zo | 1–11 | 8.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.