| donttalktome98 vs Dragunov | 152–130 | 53.90% |
| donttalktome98 vs Kazuya | 133–132 | 50.19% |
| donttalktome98 vs Hwoarang | 129–104 | 55.36% |
| donttalktome98 vs Reina | 113–107 | 51.36% |
| donttalktome98 vs Bryan | 91–116 | 43.96% |
| donttalktome98 vs Lili | 98–85 | 53.55% |
| donttalktome98 vs Paul | 88–94 | 48.35% |
| donttalktome98 vs King | 96–85 | 53.04% |
| donttalktome98 vs Jin | 72–86 | 45.57% |
| donttalktome98 vs Steve | 75–77 | 49.34% |
| donttalktome98 vs Law | 66–61 | 51.97% |
| donttalktome98 vs Asuka | 61–58 | 51.26% |
| donttalktome98 vs Leroy | 60–59 | 50.42% |
| donttalktome98 vs Alisa | 56–61 | 47.86% |
| donttalktome98 vs Victor | 48–68 | 41.38% |
| donttalktome98 vs Azucena | 53–58 | 47.75% |
| donttalktome98 vs Yoshimitsu | 44–66 | 40.00% |
| donttalktome98 vs Devil Jin | 57–53 | 51.82% |
| donttalktome98 vs Feng | 47–61 | 43.52% |
| donttalktome98 vs Jun | 46–51 | 47.42% |
| donttalktome98 vs Nina | 39–52 | 42.86% |
| donttalktome98 vs Lee | 31–56 | 35.63% |
| donttalktome98 vs Claudio | 42–42 | 50.00% |
| donttalktome98 vs Leo | 34–46 | 42.50% |
| donttalktome98 vs Heihachi | 36–42 | 46.15% |
| donttalktome98 vs Lars | 23–52 | 30.67% |
| donttalktome98 vs Eddy | 31–42 | 42.47% |
| donttalktome98 vs Lidia | 37–36 | 50.68% |
| donttalktome98 vs Jack-8 | 22–49 | 30.99% |
| donttalktome98 vs Xiaoyu | 29–33 | 46.77% |
| donttalktome98 vs Shaheen | 29–31 | 48.33% |
| donttalktome98 vs Raven | 26–30 | 46.43% |
| donttalktome98 vs Zafina | 15–36 | 29.41% |
| donttalktome98 vs Panda | 9–13 | 40.91% |
| donttalktome98 vs Kuma | 5–15 | 25.00% |
| donttalktome98 vs Clive | 7–4 | 63.64% |
| donttalktome98 vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.