| MrXgongiveitoya vs Dragunov | 15–6 | 71.43% |
| MrXgongiveitoya vs Reina | 15–6 | 71.43% |
| MrXgongiveitoya vs Fahkumram | 14–7 | 66.67% |
| MrXgongiveitoya vs Kazuya | 16–3 | 84.21% |
| MrXgongiveitoya vs Raven | 11–5 | 68.75% |
| MrXgongiveitoya vs Law | 11–4 | 73.33% |
| MrXgongiveitoya vs Jin | 12–3 | 80.00% |
| MrXgongiveitoya vs Clive | 10–4 | 71.43% |
| MrXgongiveitoya vs King | 9–4 | 69.23% |
| MrXgongiveitoya vs Yoshimitsu | 8–5 | 61.54% |
| MrXgongiveitoya vs Hwoarang | 8–5 | 61.54% |
| MrXgongiveitoya vs Bryan | 9–4 | 69.23% |
| MrXgongiveitoya vs Armor King | 11–2 | 84.62% |
| MrXgongiveitoya vs Zafina | 7–5 | 58.33% |
| MrXgongiveitoya vs Feng | 7–4 | 63.64% |
| MrXgongiveitoya vs Lili | 9–2 | 81.82% |
| MrXgongiveitoya vs Heihachi | 8–3 | 72.73% |
| MrXgongiveitoya vs Nina | 5–5 | 50.00% |
| MrXgongiveitoya vs Lee | 8–1 | 88.89% |
| MrXgongiveitoya vs Jun | 7–1 | 87.50% |
| MrXgongiveitoya vs Xiaoyu | 3–4 | 42.86% |
| MrXgongiveitoya vs Jack-8 | 6–1 | 85.71% |
| MrXgongiveitoya vs Lars | 5–1 | 83.33% |
| MrXgongiveitoya vs Azucena | 3–3 | 50.00% |
| MrXgongiveitoya vs Victor | 2–4 | 33.33% |
| MrXgongiveitoya vs Eddy | 5–1 | 83.33% |
| MrXgongiveitoya vs Steve | 3–2 | 60.00% |
| MrXgongiveitoya vs Kuma | 4–1 | 80.00% |
| MrXgongiveitoya vs Leo | 0–4 | 0.00% |
| MrXgongiveitoya vs Alisa | 4–0 | 100.00% |
| MrXgongiveitoya vs Leroy | 2–2 | 50.00% |
| MrXgongiveitoya vs Anna | 3–0 | 100.00% |
| MrXgongiveitoya vs Shaheen | 2–0 | 100.00% |
| MrXgongiveitoya vs Paul | 0–1 | 0.00% |
| MrXgongiveitoya vs Asuka | 1–0 | 100.00% |
| MrXgongiveitoya vs Devil Jin | 0–1 | 0.00% |
| MrXgongiveitoya vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.