| Rack O' Ribs vs King | 21–16 | 56.76% |
| Rack O' Ribs vs Steve | 27–7 | 79.41% |
| Rack O' Ribs vs Clive | 20–13 | 60.61% |
| Rack O' Ribs vs Reina | 23–9 | 71.88% |
| Rack O' Ribs vs Dragunov | 25–5 | 83.33% |
| Rack O' Ribs vs Jin | 18–11 | 62.07% |
| Rack O' Ribs vs Asuka | 13–13 | 50.00% |
| Rack O' Ribs vs Jun | 11–14 | 44.00% |
| Rack O' Ribs vs Azucena | 19–6 | 76.00% |
| Rack O' Ribs vs Bryan | 16–8 | 66.67% |
| Rack O' Ribs vs Fahkumram | 14–10 | 58.33% |
| Rack O' Ribs vs Victor | 16–4 | 80.00% |
| Rack O' Ribs vs Lili | 7–12 | 36.84% |
| Rack O' Ribs vs Paul | 9–9 | 50.00% |
| Rack O' Ribs vs Lars | 10–8 | 55.56% |
| Rack O' Ribs vs Lee | 7–10 | 41.18% |
| Rack O' Ribs vs Nina | 9–7 | 56.25% |
| Rack O' Ribs vs Law | 7–8 | 46.67% |
| Rack O' Ribs vs Kazuya | 12–3 | 80.00% |
| Rack O' Ribs vs Eddy | 3–12 | 20.00% |
| Rack O' Ribs vs Jack-8 | 9–4 | 69.23% |
| Rack O' Ribs vs Raven | 10–3 | 76.92% |
| Rack O' Ribs vs Heihachi | 9–4 | 69.23% |
| Rack O' Ribs vs Yoshimitsu | 8–4 | 66.67% |
| Rack O' Ribs vs Hwoarang | 8–4 | 66.67% |
| Rack O' Ribs vs Leo | 8–4 | 66.67% |
| Rack O' Ribs vs Lidia | 6–5 | 54.55% |
| Rack O' Ribs vs Anna | 7–4 | 63.64% |
| Rack O' Ribs vs Kuma | 7–3 | 70.00% |
| Rack O' Ribs vs Leroy | 5–4 | 55.56% |
| Rack O' Ribs vs Xiaoyu | 6–2 | 75.00% |
| Rack O' Ribs vs Zafina | 6–1 | 85.71% |
| Rack O' Ribs vs Miary Zo | 5–2 | 71.43% |
| Rack O' Ribs vs Devil Jin | 3–3 | 50.00% |
| Rack O' Ribs vs Claudio | 2–4 | 33.33% |
| Rack O' Ribs vs Feng | 3–2 | 60.00% |
| Rack O' Ribs vs Alisa | 1–3 | 25.00% |
| Rack O' Ribs vs Shaheen | 2–2 | 50.00% |
| Rack O' Ribs vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.