| SquirrelPhysics vs Kazuya | 97–95 | 50.52% |
| SquirrelPhysics vs Reina | 87–98 | 47.03% |
| SquirrelPhysics vs Jin | 64–88 | 42.11% |
| SquirrelPhysics vs King | 48–84 | 36.36% |
| SquirrelPhysics vs Hwoarang | 48–73 | 39.67% |
| SquirrelPhysics vs Bryan | 48–63 | 43.24% |
| SquirrelPhysics vs Dragunov | 44–62 | 41.51% |
| SquirrelPhysics vs Yoshimitsu | 41–58 | 41.41% |
| SquirrelPhysics vs Lili | 30–60 | 33.33% |
| SquirrelPhysics vs Azucena | 36–43 | 45.57% |
| SquirrelPhysics vs Eddy | 26–52 | 33.33% |
| SquirrelPhysics vs Jun | 29–47 | 38.16% |
| SquirrelPhysics vs Law | 28–47 | 37.33% |
| SquirrelPhysics vs Heihachi | 38–37 | 50.67% |
| SquirrelPhysics vs Asuka | 37–33 | 52.86% |
| SquirrelPhysics vs Lidia | 31–37 | 45.59% |
| SquirrelPhysics vs Paul | 22–43 | 33.85% |
| SquirrelPhysics vs Steve | 31–33 | 48.44% |
| SquirrelPhysics vs Devil Jin | 19–45 | 29.69% |
| SquirrelPhysics vs Lee | 30–34 | 46.88% |
| SquirrelPhysics vs Xiaoyu | 28–31 | 47.46% |
| SquirrelPhysics vs Lars | 23–32 | 41.82% |
| SquirrelPhysics vs Feng | 17–28 | 37.78% |
| SquirrelPhysics vs Leo | 13–29 | 30.95% |
| SquirrelPhysics vs Alisa | 14–26 | 35.00% |
| SquirrelPhysics vs Jack-8 | 15–24 | 38.46% |
| SquirrelPhysics vs Victor | 18–17 | 51.43% |
| SquirrelPhysics vs Nina | 14–20 | 41.18% |
| SquirrelPhysics vs Kuma | 14–20 | 41.18% |
| SquirrelPhysics vs Raven | 12–19 | 38.71% |
| SquirrelPhysics vs Leroy | 13–15 | 46.43% |
| SquirrelPhysics vs Clive | 8–20 | 28.57% |
| SquirrelPhysics vs Claudio | 7–19 | 26.92% |
| SquirrelPhysics vs Shaheen | 10–12 | 45.45% |
| SquirrelPhysics vs Zafina | 6–9 | 40.00% |
| SquirrelPhysics vs Panda | 4–3 | 57.14% |
| SquirrelPhysics vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.