| Gucci Papi vs Jin | 39–41 | 48.75% |
| Gucci Papi vs King | 26–42 | 38.24% |
| Gucci Papi vs Hwoarang | 24–34 | 41.38% |
| Gucci Papi vs Reina | 23–34 | 40.35% |
| Gucci Papi vs Kazuya | 22–19 | 53.66% |
| Gucci Papi vs Steve | 29–11 | 72.50% |
| Gucci Papi vs Heihachi | 18–20 | 47.37% |
| Gucci Papi vs Dragunov | 15–21 | 41.67% |
| Gucci Papi vs Law | 13–21 | 38.24% |
| Gucci Papi vs Jun | 14–18 | 43.75% |
| Gucci Papi vs Azucena | 14–16 | 46.67% |
| Gucci Papi vs Yoshimitsu | 13–13 | 50.00% |
| Gucci Papi vs Asuka | 15–11 | 57.69% |
| Gucci Papi vs Lili | 11–14 | 44.00% |
| Gucci Papi vs Fahkumram | 5–18 | 21.74% |
| Gucci Papi vs Eddy | 9–12 | 42.86% |
| Gucci Papi vs Clive | 8–13 | 38.10% |
| Gucci Papi vs Victor | 4–16 | 20.00% |
| Gucci Papi vs Jack-8 | 9–10 | 47.37% |
| Gucci Papi vs Bryan | 6–12 | 33.33% |
| Gucci Papi vs Nina | 7–11 | 38.89% |
| Gucci Papi vs Devil Jin | 6–10 | 37.50% |
| Gucci Papi vs Lee | 8–8 | 50.00% |
| Gucci Papi vs Kuma | 6–10 | 37.50% |
| Gucci Papi vs Paul | 10–5 | 66.67% |
| Gucci Papi vs Xiaoyu | 6–9 | 40.00% |
| Gucci Papi vs Lidia | 9–6 | 60.00% |
| Gucci Papi vs Lars | 4–9 | 30.77% |
| Gucci Papi vs Leo | 6–5 | 54.55% |
| Gucci Papi vs Shaheen | 6–4 | 60.00% |
| Gucci Papi vs Raven | 4–6 | 40.00% |
| Gucci Papi vs Alisa | 1–8 | 11.11% |
| Gucci Papi vs Feng | 6–2 | 75.00% |
| Gucci Papi vs Armor King | 1–7 | 12.50% |
| Gucci Papi vs Panda | 3–3 | 50.00% |
| Gucci Papi vs Leroy | 2–4 | 33.33% |
| Gucci Papi vs Anna | 4–1 | 80.00% |
| Gucci Papi vs Claudio | 2–1 | 66.67% |
| Gucci Papi vs Zafina | 0–2 | 0.00% |
| Gucci Papi vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.