| Yng_Vorest vs Jin | 71–89 | 44.38% |
| Yng_Vorest vs Kazuya | 64–72–1 | 47.06% |
| Yng_Vorest vs Steve | 58–73 | 44.27% |
| Yng_Vorest vs King | 63–67 | 48.46% |
| Yng_Vorest vs Law | 56–61 | 47.86% |
| Yng_Vorest vs Bryan | 48–63 | 43.24% |
| Yng_Vorest vs Heihachi | 44–63 | 41.12% |
| Yng_Vorest vs Hwoarang | 50–42 | 54.35% |
| Yng_Vorest vs Reina | 43–48 | 47.25% |
| Yng_Vorest vs Lee | 46–41 | 52.87% |
| Yng_Vorest vs Dragunov | 39–43 | 47.56% |
| Yng_Vorest vs Paul | 33–45 | 42.31% |
| Yng_Vorest vs Eddy | 38–40 | 48.72% |
| Yng_Vorest vs Yoshimitsu | 34–35 | 49.28% |
| Yng_Vorest vs Azucena | 37–32 | 53.62% |
| Yng_Vorest vs Asuka | 27–37 | 42.19% |
| Yng_Vorest vs Lili | 28–36 | 43.75% |
| Yng_Vorest vs Lars | 33–22 | 60.00% |
| Yng_Vorest vs Jun | 32–21 | 60.38% |
| Yng_Vorest vs Victor | 27–23 | 54.00% |
| Yng_Vorest vs Anna | 19–31 | 38.00% |
| Yng_Vorest vs Raven | 16–30 | 34.78% |
| Yng_Vorest vs Lidia | 21–24 | 46.67% |
| Yng_Vorest vs Jack-8 | 24–19 | 55.81% |
| Yng_Vorest vs Feng | 17–26 | 39.53% |
| Yng_Vorest vs Alisa | 20–21 | 48.78% |
| Yng_Vorest vs Clive | 24–17 | 58.54% |
| Yng_Vorest vs Devil Jin | 19–21 | 47.50% |
| Yng_Vorest vs Nina | 20–20 | 50.00% |
| Yng_Vorest vs Leo | 18–19 | 48.65% |
| Yng_Vorest vs Xiaoyu | 15–21 | 41.67% |
| Yng_Vorest vs Fahkumram | 13–23 | 36.11% |
| Yng_Vorest vs Armor King | 13–23 | 36.11% |
| Yng_Vorest vs Claudio | 12–23 | 34.29% |
| Yng_Vorest vs Miary Zo | 19–13 | 59.38% |
| Yng_Vorest vs Zafina | 7–12 | 36.84% |
| Yng_Vorest vs Leroy | 6–9 | 40.00% |
| Yng_Vorest vs Kuma | 3–8 | 27.27% |
| Yng_Vorest vs Shaheen | 7–3 | 70.00% |
| Yng_Vorest vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.