| Prymortius vs Kazuya | 192–233 | 45.18% |
| Prymortius vs Jin | 219–200 | 52.27% |
| Prymortius vs King | 164–200 | 45.05% |
| Prymortius vs Reina | 158–164 | 49.07% |
| Prymortius vs Heihachi | 128–172 | 42.67% |
| Prymortius vs Steve | 151–132 | 53.36% |
| Prymortius vs Law | 139–120 | 53.67% |
| Prymortius vs Dragunov | 106–117 | 47.53% |
| Prymortius vs Bryan | 66–129 | 33.85% |
| Prymortius vs Lidia | 99–86 | 53.51% |
| Prymortius vs Lili | 78–99 | 44.07% |
| Prymortius vs Asuka | 80–91 | 46.78% |
| Prymortius vs Hwoarang | 82–82 | 50.00% |
| Prymortius vs Fahkumram | 79–83 | 48.77% |
| Prymortius vs Eddy | 69–79 | 46.62% |
| Prymortius vs Paul | 57–87 | 39.58% |
| Prymortius vs Jun | 58–73–1 | 44.27% |
| Prymortius vs Devil Jin | 55–75 | 42.31% |
| Prymortius vs Yoshimitsu | 54–75 | 41.86% |
| Prymortius vs Nina | 42–78 | 35.00% |
| Prymortius vs Azucena | 50–65 | 43.48% |
| Prymortius vs Alisa | 37–68 | 35.24% |
| Prymortius vs Victor | 55–47 | 53.92% |
| Prymortius vs Feng | 40–59 | 40.40% |
| Prymortius vs Lee | 42–56 | 42.86% |
| Prymortius vs Lars | 41–55 | 42.71% |
| Prymortius vs Armor King | 43–40 | 51.81% |
| Prymortius vs Xiaoyu | 26–56 | 31.71% |
| Prymortius vs Zafina | 30–43 | 41.10% |
| Prymortius vs Leo | 30–40 | 42.86% |
| Prymortius vs Leroy | 25–40 | 38.46% |
| Prymortius vs Jack-8 | 20–42 | 32.26% |
| Prymortius vs Claudio | 21–41 | 33.87% |
| Prymortius vs Raven | 23–39 | 37.10% |
| Prymortius vs Anna | 29–33 | 46.77% |
| Prymortius vs Clive | 24–34 | 41.38% |
| Prymortius vs Kuma | 16–28 | 36.36% |
| Prymortius vs Shaheen | 17–23 | 42.50% |
| Prymortius vs Miary Zo | 10–8 | 55.56% |
| Prymortius vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.