| FenixMauro vs Jin | 154–142 | 52.03% |
| FenixMauro vs King | 130–140 | 48.15% |
| FenixMauro vs Hwoarang | 139–97 | 58.90% |
| FenixMauro vs Kazuya | 127–88 | 59.07% |
| FenixMauro vs Law | 118–77 | 60.51% |
| FenixMauro vs Dragunov | 100–79 | 55.87% |
| FenixMauro vs Bryan | 99–76 | 56.57% |
| FenixMauro vs Heihachi | 87–86 | 50.29% |
| FenixMauro vs Paul | 92–56 | 62.16% |
| FenixMauro vs Lili | 77–65 | 54.23% |
| FenixMauro vs Reina | 72–65 | 52.55% |
| FenixMauro vs Steve | 59–67 | 46.83% |
| FenixMauro vs Jun | 57–61 | 48.31% |
| FenixMauro vs Xiaoyu | 66–49 | 57.39% |
| FenixMauro vs Devil Jin | 54–53 | 50.47% |
| FenixMauro vs Yoshimitsu | 44–52 | 45.83% |
| FenixMauro vs Azucena | 41–55 | 42.71% |
| FenixMauro vs Eddy | 42–54 | 43.75% |
| FenixMauro vs Lidia | 46–48 | 48.94% |
| FenixMauro vs Lars | 46–42 | 52.27% |
| FenixMauro vs Alisa | 37–43 | 46.25% |
| FenixMauro vs Nina | 41–38 | 51.90% |
| FenixMauro vs Leroy | 32–47 | 40.51% |
| FenixMauro vs Clive | 33–45 | 42.31% |
| FenixMauro vs Feng | 39–38 | 50.65% |
| FenixMauro vs Lee | 52–25 | 67.53% |
| FenixMauro vs Zafina | 40–34 | 54.05% |
| FenixMauro vs Asuka | 44–27 | 61.97% |
| FenixMauro vs Armor King | 28–28 | 50.00% |
| FenixMauro vs Kuma | 26–26 | 50.00% |
| FenixMauro vs Jack-8 | 24–27 | 47.06% |
| FenixMauro vs Victor | 19–32 | 37.25% |
| FenixMauro vs Anna | 24–24 | 50.00% |
| FenixMauro vs Fahkumram | 18–26 | 40.91% |
| FenixMauro vs Raven | 22–20 | 52.38% |
| FenixMauro vs Claudio | 18–16 | 52.94% |
| FenixMauro vs Leo | 17–16 | 51.52% |
| FenixMauro vs Shaheen | 15–7 | 68.18% |
| FenixMauro vs Miary Zo | 8–7 | 53.33% |
| FenixMauro vs Panda | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.