| KTP | SENYO vs Jin | 72–77 | 48.32% |
| KTP | SENYO vs Kazuya | 69–71 | 49.29% |
| KTP | SENYO vs Bryan | 64–74 | 46.38% |
| KTP | SENYO vs Steve | 66–58 | 53.23% |
| KTP | SENYO vs Armor King | 47–77 | 37.90% |
| KTP | SENYO vs Dragunov | 63–57 | 52.50% |
| KTP | SENYO vs King | 57–50 | 53.27% |
| KTP | SENYO vs Hwoarang | 63–44 | 58.88% |
| KTP | SENYO vs Reina | 45–53 | 45.92% |
| KTP | SENYO vs Heihachi | 38–54 | 41.30% |
| KTP | SENYO vs Law | 45–44 | 50.56% |
| KTP | SENYO vs Fahkumram | 31–57 | 35.23% |
| KTP | SENYO vs Lars | 39–43 | 47.56% |
| KTP | SENYO vs Anna | 30–46 | 39.47% |
| KTP | SENYO vs Yoshimitsu | 34–33 | 50.75% |
| KTP | SENYO vs Paul | 24–41 | 36.92% |
| KTP | SENYO vs Lili | 29–36 | 44.62% |
| KTP | SENYO vs Lee | 37–28 | 56.92% |
| KTP | SENYO vs Asuka | 35–29 | 54.69% |
| KTP | SENYO vs Devil Jin | 32–32 | 50.00% |
| KTP | SENYO vs Clive | 28–34 | 45.16% |
| KTP | SENYO vs Claudio | 27–30 | 47.37% |
| KTP | SENYO vs Victor | 26–31 | 45.61% |
| KTP | SENYO vs Xiaoyu | 22–22 | 50.00% |
| KTP | SENYO vs Lidia | 10–33 | 23.26% |
| KTP | SENYO vs Leo | 18–24 | 42.86% |
| KTP | SENYO vs Eddy | 14–25 | 35.90% |
| KTP | SENYO vs Azucena | 24–14 | 63.16% |
| KTP | SENYO vs Feng | 14–21 | 40.00% |
| KTP | SENYO vs Jack-8 | 14–20 | 41.18% |
| KTP | SENYO vs Alisa | 11–23 | 32.35% |
| KTP | SENYO vs Jun | 16–18 | 47.06% |
| KTP | SENYO vs Nina | 14–14 | 50.00% |
| KTP | SENYO vs Zafina | 10–18 | 35.71% |
| KTP | SENYO vs Leroy | 8–18 | 30.77% |
| KTP | SENYO vs Raven | 9–12 | 42.86% |
| KTP | SENYO vs Shaheen | 7–11 | 38.89% |
| KTP | SENYO vs Kuma | 3–9 | 25.00% |
| KTP | SENYO vs Miary Zo | 3–2 | 60.00% |
| KTP | SENYO vs Panda | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.