| OLD NooB 1983 vs Kazuya | 22–19 | 53.66% |
| OLD NooB 1983 vs Law | 20–11 | 64.52% |
| OLD NooB 1983 vs Bryan | 14–17 | 45.16% |
| OLD NooB 1983 vs Jin | 18–11 | 62.07% |
| OLD NooB 1983 vs Lars | 16–10 | 61.54% |
| OLD NooB 1983 vs Heihachi | 19–7 | 73.08% |
| OLD NooB 1983 vs Fahkumram | 20–5 | 80.00% |
| OLD NooB 1983 vs King | 19–5 | 79.17% |
| OLD NooB 1983 vs Lee | 15–9 | 62.50% |
| OLD NooB 1983 vs Dragunov | 16–7 | 69.57% |
| OLD NooB 1983 vs Hwoarang | 22–0 | 100.00% |
| OLD NooB 1983 vs Reina | 14–8 | 63.64% |
| OLD NooB 1983 vs Eddy | 13–8 | 61.90% |
| OLD NooB 1983 vs Victor | 12–8 | 60.00% |
| OLD NooB 1983 vs Steve | 9–9 | 50.00% |
| OLD NooB 1983 vs Yoshimitsu | 12–5 | 70.59% |
| OLD NooB 1983 vs Azucena | 13–4 | 76.47% |
| OLD NooB 1983 vs Asuka | 13–3 | 81.25% |
| OLD NooB 1983 vs Lili | 10–6 | 62.50% |
| OLD NooB 1983 vs Jun | 12–4 | 75.00% |
| OLD NooB 1983 vs Nina | 9–5 | 64.29% |
| OLD NooB 1983 vs Paul | 10–2 | 83.33% |
| OLD NooB 1983 vs Leroy | 5–7 | 41.67% |
| OLD NooB 1983 vs Raven | 9–3 | 75.00% |
| OLD NooB 1983 vs Armor King | 5–7 | 41.67% |
| OLD NooB 1983 vs Xiaoyu | 5–5 | 50.00% |
| OLD NooB 1983 vs Panda | 8–2 | 80.00% |
| OLD NooB 1983 vs Zafina | 9–1 | 90.00% |
| OLD NooB 1983 vs Claudio | 6–3 | 66.67% |
| OLD NooB 1983 vs Feng | 4–3 | 57.14% |
| OLD NooB 1983 vs Devil Jin | 5–1 | 83.33% |
| OLD NooB 1983 vs Leo | 6–0 | 100.00% |
| OLD NooB 1983 vs Clive | 3–3 | 50.00% |
| OLD NooB 1983 vs Jack-8 | 4–1 | 80.00% |
| OLD NooB 1983 vs Anna | 3–2 | 60.00% |
| OLD NooB 1983 vs Kuma | 3–0 | 100.00% |
| OLD NooB 1983 vs Lidia | 2–1 | 66.67% |
| OLD NooB 1983 vs Alisa | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.