| Sy_got_skill vs King | 59–63 | 48.36% |
| Sy_got_skill vs Steve | 43–44 | 49.43% |
| Sy_got_skill vs Reina | 49–32 | 60.49% |
| Sy_got_skill vs Heihachi | 31–48–1 | 39.24% |
| Sy_got_skill vs Dragunov | 41–38 | 51.90% |
| Sy_got_skill vs Clive | 35–41 | 46.05% |
| Sy_got_skill vs Jin | 26–48 | 35.14% |
| Sy_got_skill vs Fahkumram | 34–31 | 52.31% |
| Sy_got_skill vs Kazuya | 30–26 | 53.57% |
| Sy_got_skill vs Azucena | 23–33 | 41.07% |
| Sy_got_skill vs Hwoarang | 22–33 | 40.00% |
| Sy_got_skill vs Lili | 27–26–1 | 50.94% |
| Sy_got_skill vs Jun | 28–23 | 54.90% |
| Sy_got_skill vs Bryan | 18–29 | 38.30% |
| Sy_got_skill vs Nina | 22–24 | 47.83% |
| Sy_got_skill vs Lidia | 21–24 | 46.67% |
| Sy_got_skill vs Victor | 25–18 | 58.14% |
| Sy_got_skill vs Law | 21–19 | 52.50% |
| Sy_got_skill vs Eddy | 11–27 | 28.95% |
| Sy_got_skill vs Paul | 16–19 | 45.71% |
| Sy_got_skill vs Leo | 16–17 | 48.48% |
| Sy_got_skill vs Asuka | 11–20 | 35.48% |
| Sy_got_skill vs Lars | 15–16 | 48.39% |
| Sy_got_skill vs Yoshimitsu | 18–8 | 69.23% |
| Sy_got_skill vs Raven | 12–14 | 46.15% |
| Sy_got_skill vs Xiaoyu | 16–9 | 64.00% |
| Sy_got_skill vs Feng | 14–11 | 56.00% |
| Sy_got_skill vs Lee | 16–9 | 64.00% |
| Sy_got_skill vs Leroy | 17–6 | 73.91% |
| Sy_got_skill vs Devil Jin | 7–14 | 33.33% |
| Sy_got_skill vs Anna | 10–10 | 50.00% |
| Sy_got_skill vs Claudio | 4–14 | 22.22% |
| Sy_got_skill vs Alisa | 14–3 | 82.35% |
| Sy_got_skill vs Armor King | 7–8 | 46.67% |
| Sy_got_skill vs Kuma | 8–6 | 57.14% |
| Sy_got_skill vs Jack-8 | 5–7 | 41.67% |
| Sy_got_skill vs Zafina | 7–3 | 70.00% |
| Sy_got_skill vs Shaheen | 4–5 | 44.44% |
| Sy_got_skill vs Panda | 2–0 | 100.00% |
| Sy_got_skill vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.