| TNS | SVG vs Bryan | 259–248 | 51.08% |
| TNS | SVG vs Hwoarang | 267–223 | 54.49% |
| TNS | SVG vs Law | 210–195 | 51.85% |
| TNS | SVG vs Lars | 187–173 | 51.94% |
| TNS | SVG vs Yoshimitsu | 199–152 | 56.70% |
| TNS | SVG vs King | 156–184 | 45.88% |
| TNS | SVG vs Jin | 153–184 | 45.40% |
| TNS | SVG vs Dragunov | 162–169 | 48.94% |
| TNS | SVG vs Steve | 165–165 | 50.00% |
| TNS | SVG vs Xiaoyu | 142–151 | 48.46% |
| TNS | SVG vs Devil Jin | 150–143 | 51.19% |
| TNS | SVG vs Anna | 124–161 | 43.51% |
| TNS | SVG vs Kazuya | 142–126 | 52.99% |
| TNS | SVG vs Jack-8 | 127–126 | 50.20% |
| TNS | SVG vs Leo | 111–141 | 44.05% |
| TNS | SVG vs Eddy | 112–136 | 45.16% |
| TNS | SVG vs Alisa | 119–128 | 48.18% |
| TNS | SVG vs Lili | 117–125–1 | 48.35% |
| TNS | SVG vs Reina | 129–101 | 56.09% |
| TNS | SVG vs Asuka | 122–102 | 54.46% |
| TNS | SVG vs Feng | 99–124 | 44.39% |
| TNS | SVG vs Jun | 100–123 | 44.84% |
| TNS | SVG vs Lee | 108–110 | 49.54% |
| TNS | SVG vs Paul | 91–109 | 45.50% |
| TNS | SVG vs Claudio | 89–106 | 45.64% |
| TNS | SVG vs Leroy | 98–86 | 53.26% |
| TNS | SVG vs Lidia | 91–93 | 49.46% |
| TNS | SVG vs Raven | 90–79 | 53.25% |
| TNS | SVG vs Shaheen | 80–87 | 47.90% |
| TNS | SVG vs Azucena | 79–87 | 47.59% |
| TNS | SVG vs Victor | 86–65 | 56.95% |
| TNS | SVG vs Heihachi | 63–82 | 43.45% |
| TNS | SVG vs Zafina | 90–53 | 62.94% |
| TNS | SVG vs Nina | 59–70 | 45.74% |
| TNS | SVG vs Clive | 75–50 | 60.00% |
| TNS | SVG vs Kuma | 55–59 | 48.25% |
| TNS | SVG vs Fahkumram | 58–44 | 56.86% |
| TNS | SVG vs Panda | 34–37 | 47.89% |
| TNS | SVG vs Armor King | 12–26 | 31.58% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.