| RegariaBoy vs Reina | 76–76 | 50.00% |
| RegariaBoy vs Dragunov | 48–74 | 39.34% |
| RegariaBoy vs Kazuya | 61–58 | 51.26% |
| RegariaBoy vs Hwoarang | 41–68 | 37.61% |
| RegariaBoy vs Paul | 45–61 | 42.45% |
| RegariaBoy vs Steve | 57–49 | 53.77% |
| RegariaBoy vs Asuka | 60–45 | 57.14% |
| RegariaBoy vs King | 38–66 | 36.54% |
| RegariaBoy vs Jin | 50–53 | 48.54% |
| RegariaBoy vs Bryan | 44–59 | 42.72% |
| RegariaBoy vs Yoshimitsu | 37–46 | 44.58% |
| RegariaBoy vs Clive | 47–36 | 56.63% |
| RegariaBoy vs Feng | 50–27 | 64.94% |
| RegariaBoy vs Lars | 32–44 | 42.11% |
| RegariaBoy vs Law | 30–44 | 40.54% |
| RegariaBoy vs Victor | 40–29 | 57.97% |
| RegariaBoy vs Lili | 32–35 | 47.76% |
| RegariaBoy vs Lidia | 33–32 | 50.77% |
| RegariaBoy vs Alisa | 26–37 | 41.27% |
| RegariaBoy vs Lee | 18–45 | 28.57% |
| RegariaBoy vs Azucena | 30–33 | 47.62% |
| RegariaBoy vs Xiaoyu | 29–24 | 54.72% |
| RegariaBoy vs Devil Jin | 28–24 | 53.85% |
| RegariaBoy vs Leo | 20–28 | 41.67% |
| RegariaBoy vs Leroy | 21–26 | 44.68% |
| RegariaBoy vs Claudio | 22–23 | 48.89% |
| RegariaBoy vs Kuma | 22–19 | 53.66% |
| RegariaBoy vs Eddy | 24–17 | 58.54% |
| RegariaBoy vs Nina | 17–23 | 42.50% |
| RegariaBoy vs Jun | 18–19 | 48.65% |
| RegariaBoy vs Anna | 18–17 | 51.43% |
| RegariaBoy vs Jack-8 | 15–19 | 44.12% |
| RegariaBoy vs Raven | 19–15 | 55.88% |
| RegariaBoy vs Shaheen | 11–20 | 35.48% |
| RegariaBoy vs Heihachi | 21–10 | 67.74% |
| RegariaBoy vs Zafina | 9–12 | 42.86% |
| RegariaBoy vs Panda | 10–10 | 50.00% |
| RegariaBoy vs Armor King | 9–11 | 45.00% |
| RegariaBoy vs Miary Zo | 2–4 | 33.33% |
| RegariaBoy vs Fahkumram | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.