| ImBad@tekken vs Eddy | 23–84 | 21.50% |
| ImBad@tekken vs King | 47–46 | 50.54% |
| ImBad@tekken vs Steve | 44–39 | 53.01% |
| ImBad@tekken vs Bryan | 34–47 | 41.98% |
| ImBad@tekken vs Kazuya | 39–42 | 48.15% |
| ImBad@tekken vs Reina | 41–36 | 53.25% |
| ImBad@tekken vs Law | 26–41 | 38.81% |
| ImBad@tekken vs Jin | 25–42 | 37.31% |
| ImBad@tekken vs Heihachi | 35–21 | 62.50% |
| ImBad@tekken vs Armor King | 23–33 | 41.07% |
| ImBad@tekken vs Hwoarang | 33–22 | 60.00% |
| ImBad@tekken vs Lili | 22–29 | 43.14% |
| ImBad@tekken vs Dragunov | 24–24 | 50.00% |
| ImBad@tekken vs Nina | 21–25 | 45.65% |
| ImBad@tekken vs Yoshimitsu | 21–24 | 46.67% |
| ImBad@tekken vs Asuka | 17–28 | 37.78% |
| ImBad@tekken vs Azucena | 25–20 | 55.56% |
| ImBad@tekken vs Paul | 18–26 | 40.91% |
| ImBad@tekken vs Lee | 22–19 | 53.66% |
| ImBad@tekken vs Victor | 19–22 | 46.34% |
| ImBad@tekken vs Jun | 11–28 | 28.21% |
| ImBad@tekken vs Alisa | 9–27 | 25.00% |
| ImBad@tekken vs Leo | 16–18 | 47.06% |
| ImBad@tekken vs Devil Jin | 18–15 | 54.55% |
| ImBad@tekken vs Xiaoyu | 15–16 | 48.39% |
| ImBad@tekken vs Lidia | 16–15 | 51.61% |
| ImBad@tekken vs Feng | 12–17 | 41.38% |
| ImBad@tekken vs Clive | 15–9 | 62.50% |
| ImBad@tekken vs Miary Zo | 11–11 | 50.00% |
| ImBad@tekken vs Shaheen | 6–15 | 28.57% |
| ImBad@tekken vs Lars | 4–16 | 20.00% |
| ImBad@tekken vs Kuma | 9–10 | 47.37% |
| ImBad@tekken vs Leroy | 7–10 | 41.18% |
| ImBad@tekken vs Jack-8 | 2–14 | 12.50% |
| ImBad@tekken vs Raven | 8–7 | 53.33% |
| ImBad@tekken vs Fahkumram | 4–10 | 28.57% |
| ImBad@tekken vs Anna | 3–7 | 30.00% |
| ImBad@tekken vs Claudio | 4–4 | 50.00% |
| ImBad@tekken vs Zafina | 5–3 | 62.50% |
| ImBad@tekken vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.