| priest11 vs King | 55–65–1 | 45.83% |
| priest11 vs Bryan | 40–54 | 42.55% |
| priest11 vs Law | 51–39 | 56.67% |
| priest11 vs Kazuya | 35–54 | 39.33% |
| priest11 vs Jin | 29–40 | 42.03% |
| priest11 vs Heihachi | 31–37 | 45.59% |
| priest11 vs Eddy | 28–39 | 41.79% |
| priest11 vs Steve | 31–35 | 46.97% |
| priest11 vs Hwoarang | 26–39 | 40.00% |
| priest11 vs Reina | 21–25 | 45.65% |
| priest11 vs Lidia | 20–25 | 44.44% |
| priest11 vs Yoshimitsu | 19–25 | 43.18% |
| priest11 vs Azucena | 16–28 | 36.36% |
| priest11 vs Nina | 21–22 | 48.84% |
| priest11 vs Asuka | 18–23 | 43.90% |
| priest11 vs Xiaoyu | 21–19 | 52.50% |
| priest11 vs Lili | 18–22 | 45.00% |
| priest11 vs Fahkumram | 20–18 | 52.63% |
| priest11 vs Paul | 16–21 | 43.24% |
| priest11 vs Victor | 17–20 | 45.95% |
| priest11 vs Dragunov | 18–17 | 51.43% |
| priest11 vs Lee | 13–18–1 | 41.94% |
| priest11 vs Jun | 16–16 | 50.00% |
| priest11 vs Lars | 13–18 | 41.94% |
| priest11 vs Feng | 12–18 | 40.00% |
| priest11 vs Leroy | 12–13 | 48.00% |
| priest11 vs Devil Jin | 10–9 | 52.63% |
| priest11 vs Jack-8 | 8–10 | 44.44% |
| priest11 vs Clive | 11–7 | 61.11% |
| priest11 vs Kuma | 8–9 | 47.06% |
| priest11 vs Alisa | 8–7 | 53.33% |
| priest11 vs Raven | 6–9 | 40.00% |
| priest11 vs Leo | 4–9 | 30.77% |
| priest11 vs Anna | 3–8 | 27.27% |
| priest11 vs Shaheen | 4–5 | 44.44% |
| priest11 vs Claudio | 4–4 | 50.00% |
| priest11 vs Panda | 2–4 | 33.33% |
| priest11 vs Miary Zo | 5–1 | 83.33% |
| priest11 vs Zafina | 1–3 | 25.00% |
| priest11 vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.