| WarReadyGaming vs Reina | 26–18 | 59.09% |
| WarReadyGaming vs Hwoarang | 26–17 | 60.47% |
| WarReadyGaming vs Steve | 25–14 | 64.10% |
| WarReadyGaming vs King | 19–14 | 57.58% |
| WarReadyGaming vs Jin | 12–18 | 40.00% |
| WarReadyGaming vs Eddy | 14–13 | 51.85% |
| WarReadyGaming vs Yoshimitsu | 12–12 | 50.00% |
| WarReadyGaming vs Bryan | 15–8 | 65.22% |
| WarReadyGaming vs Kazuya | 13–10 | 56.52% |
| WarReadyGaming vs Dragunov | 15–8 | 65.22% |
| WarReadyGaming vs Clive | 16–7 | 69.57% |
| WarReadyGaming vs Law | 5–17 | 22.73% |
| WarReadyGaming vs Xiaoyu | 11–9 | 55.00% |
| WarReadyGaming vs Azucena | 7–13 | 35.00% |
| WarReadyGaming vs Nina | 7–11 | 38.89% |
| WarReadyGaming vs Paul | 8–7 | 53.33% |
| WarReadyGaming vs Lili | 7–8 | 46.67% |
| WarReadyGaming vs Jun | 9–6 | 60.00% |
| WarReadyGaming vs Lars | 8–6 | 57.14% |
| WarReadyGaming vs Lee | 6–8 | 42.86% |
| WarReadyGaming vs Heihachi | 3–11 | 21.43% |
| WarReadyGaming vs Victor | 5–8 | 38.46% |
| WarReadyGaming vs Anna | 7–6 | 53.85% |
| WarReadyGaming vs Asuka | 8–3 | 72.73% |
| WarReadyGaming vs Claudio | 6–5 | 54.55% |
| WarReadyGaming vs Devil Jin | 5–5 | 50.00% |
| WarReadyGaming vs Jack-8 | 3–6 | 33.33% |
| WarReadyGaming vs Feng | 5–4 | 55.56% |
| WarReadyGaming vs Leo | 2–6 | 25.00% |
| WarReadyGaming vs Alisa | 1–6 | 14.29% |
| WarReadyGaming vs Leroy | 1–6 | 14.29% |
| WarReadyGaming vs Lidia | 2–5 | 28.57% |
| WarReadyGaming vs Kuma | 1–5 | 16.67% |
| WarReadyGaming vs Raven | 1–4 | 20.00% |
| WarReadyGaming vs Armor King | 4–0 | 100.00% |
| WarReadyGaming vs Panda | 1–2 | 33.33% |
| WarReadyGaming vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.