| EVLT|ZEMOG vs Jin | 156–155 | 50.16% |
| EVLT|ZEMOG vs Kazuya | 152–152 | 50.00% |
| EVLT|ZEMOG vs Hwoarang | 142–118–1 | 54.62% |
| EVLT|ZEMOG vs Bryan | 134–112 | 54.47% |
| EVLT|ZEMOG vs Law | 130–70 | 65.00% |
| EVLT|ZEMOG vs King | 80–109 | 42.33% |
| EVLT|ZEMOG vs Steve | 85–100 | 45.95% |
| EVLT|ZEMOG vs Paul | 84–87 | 49.12% |
| EVLT|ZEMOG vs Yoshimitsu | 52–103 | 33.55% |
| EVLT|ZEMOG vs Dragunov | 75–79–1 | 48.70% |
| EVLT|ZEMOG vs Devil Jin | 72–73 | 49.66% |
| EVLT|ZEMOG vs Lili | 51–88 | 36.69% |
| EVLT|ZEMOG vs Heihachi | 74–62 | 54.41% |
| EVLT|ZEMOG vs Reina | 84–50 | 62.69% |
| EVLT|ZEMOG vs Asuka | 47–60 | 43.93% |
| EVLT|ZEMOG vs Victor | 53–50 | 51.46% |
| EVLT|ZEMOG vs Lee | 48–53 | 47.52% |
| EVLT|ZEMOG vs Jun | 46–51 | 47.42% |
| EVLT|ZEMOG vs Nina | 38–54 | 41.30% |
| EVLT|ZEMOG vs Eddy | 40–50 | 44.44% |
| EVLT|ZEMOG vs Lars | 48–36 | 57.14% |
| EVLT|ZEMOG vs Xiaoyu | 36–46 | 43.90% |
| EVLT|ZEMOG vs Feng | 44–38 | 53.66% |
| EVLT|ZEMOG vs Azucena | 35–41 | 46.05% |
| EVLT|ZEMOG vs Lidia | 33–41 | 44.59% |
| EVLT|ZEMOG vs Armor King | 40–31 | 56.34% |
| EVLT|ZEMOG vs Leroy | 34–36 | 48.57% |
| EVLT|ZEMOG vs Alisa | 25–42 | 37.31% |
| EVLT|ZEMOG vs Jack-8 | 28–37 | 43.08% |
| EVLT|ZEMOG vs Raven | 25–36 | 40.98% |
| EVLT|ZEMOG vs Leo | 14–33 | 29.79% |
| EVLT|ZEMOG vs Kuma | 14–31 | 31.11% |
| EVLT|ZEMOG vs Claudio | 18–26 | 40.91% |
| EVLT|ZEMOG vs Fahkumram | 24–19 | 55.81% |
| EVLT|ZEMOG vs Clive | 16–25 | 39.02% |
| EVLT|ZEMOG vs Anna | 18–19 | 48.65% |
| EVLT|ZEMOG vs Shaheen | 11–19 | 36.67% |
| EVLT|ZEMOG vs Zafina | 16–12 | 57.14% |
| EVLT|ZEMOG vs Miary Zo | 13–12 | 52.00% |
| EVLT|ZEMOG vs Panda | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.